NazaraEngine/src/Nazara/Graphics/Model.cpp

363 lines
8.2 KiB
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/Model.hpp>
#include <Nazara/Graphics/AbstractRenderQueue.hpp>
#include <Nazara/Graphics/Config.hpp>
#include <Nazara/Utility/MeshData.hpp>
#include <Nazara/Utility/StaticMesh.hpp>
#include <memory>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
ModelParameters::ModelParameters()
{
material.shaderName = "PhongLighting";
}
bool ModelParameters::IsValid() const
{
if (loadMaterials && !material.IsValid())
return false;
return mesh.IsValid();
}
Model::Model() :
m_matCount(0),
m_skin(0),
m_skinCount(1)
{
}
Model::~Model()
{
Reset();
}
void Model::AddToRenderQueue(AbstractRenderQueue* renderQueue, const InstanceData& instanceData) const
{
unsigned int submeshCount = m_mesh->GetSubMeshCount();
for (unsigned int i = 0; i < submeshCount; ++i)
{
const StaticMesh* mesh = static_cast<const StaticMesh*>(m_mesh->GetSubMesh(i));
Material* material = m_materials[mesh->GetMaterialIndex()];
MeshData meshData;
meshData.indexBuffer = mesh->GetIndexBuffer();
meshData.primitiveMode = mesh->GetPrimitiveMode();
meshData.vertexBuffer = mesh->GetVertexBuffer();
renderQueue->AddMesh(instanceData.renderOrder, material, meshData, mesh->GetAABB(), instanceData.transformMatrix);
}
}
Material* Model::GetMaterial(const String& subMeshName) const
{
#if NAZARA_GRAPHICS_SAFE
if (!m_mesh)
{
NazaraError("Model has no mesh");
return nullptr;
}
#endif
SubMesh* subMesh = m_mesh->GetSubMesh(subMeshName);
if (!subMesh)
{
NazaraError("Mesh has no submesh \"" + subMeshName + '"');
return nullptr;
}
unsigned int matIndex = subMesh->GetMaterialIndex();
if (matIndex >= m_matCount)
{
NazaraError("Material index out of range (" + String::Number(matIndex) + " >= " + String::Number(m_matCount) + ')');
return nullptr;
}
return m_materials[m_skin*m_matCount + matIndex];
}
Material* Model::GetMaterial(unsigned int matIndex) const
{
#if NAZARA_GRAPHICS_SAFE
if (matIndex >= m_matCount)
{
NazaraError("Material index out of range (" + String::Number(matIndex) + " >= " + String::Number(m_matCount) + ')');
return nullptr;
}
#endif
return m_materials[m_skin*m_matCount + matIndex];
}
Material* Model::GetMaterial(unsigned int skinIndex, const String& subMeshName) const
{
#if NAZARA_GRAPHICS_SAFE
if (skinIndex >= m_skinCount)
{
NazaraError("Skin index out of range (" + String::Number(skinIndex) + " >= " + String::Number(m_skinCount) + ')');
return nullptr;
}
#endif
SubMesh* subMesh = m_mesh->GetSubMesh(subMeshName);
if (!subMesh)
{
NazaraError("Mesh has no submesh \"" + subMeshName + '"');
return nullptr;
}
unsigned int matIndex = subMesh->GetMaterialIndex();
if (matIndex >= m_matCount)
{
NazaraError("Material index out of range (" + String::Number(matIndex) + " >= " + String::Number(m_matCount) + ')');
return nullptr;
}
return m_materials[skinIndex*m_matCount + matIndex];
}
Material* Model::GetMaterial(unsigned int skinIndex, unsigned int matIndex) const
{
#if NAZARA_GRAPHICS_SAFE
if (skinIndex >= m_skinCount)
{
NazaraError("Skin index out of range (" + String::Number(skinIndex) + " >= " + String::Number(m_skinCount) + ')');
return nullptr;
}
if (matIndex >= m_matCount)
{
NazaraError("Material index out of range (" + String::Number(matIndex) + " >= " + String::Number(m_matCount) + ')');
return nullptr;
}
#endif
return m_materials[skinIndex*m_matCount + matIndex];
}
unsigned int Model::GetMaterialCount() const
{
return m_matCount;
}
Mesh* Model::GetMesh() const
{
return m_mesh;
}
unsigned int Model::GetSkin() const
{
return m_skin;
}
unsigned int Model::GetSkinCount() const
{
return m_skinCount;
}
bool Model::IsAnimated() const
{
return false;
}
bool Model::LoadFromFile(const String& filePath, const ModelParameters& params)
{
return ModelLoader::LoadFromFile(this, filePath, params);
}
bool Model::LoadFromMemory(const void* data, std::size_t size, const ModelParameters& params)
{
return ModelLoader::LoadFromMemory(this, data, size, params);
}
bool Model::LoadFromStream(Stream& stream, const ModelParameters& params)
{
return ModelLoader::LoadFromStream(this, stream, params);
}
void Model::Reset()
{
m_matCount = 0;
m_skinCount = 0;
if (m_mesh)
{
m_mesh.Reset();
m_materials.clear();
}
}
bool Model::SetMaterial(const String& subMeshName, Material* material)
{
SubMesh* subMesh = m_mesh->GetSubMesh(subMeshName);
if (!subMesh)
{
NazaraError("Mesh has no submesh \"" + subMeshName + '"');
return false;
}
unsigned int matIndex = subMesh->GetMaterialIndex();
if (matIndex >= m_matCount)
{
NazaraError("Material index out of range (" + String::Number(matIndex) + " >= " + String::Number(m_matCount) + ')');
return false;
}
unsigned int index = m_skin*m_matCount + matIndex;
if (material)
m_materials[index] = material;
else
m_materials[index] = Material::GetDefault();
return true;
}
void Model::SetMaterial(unsigned int matIndex, Material* material)
{
#if NAZARA_GRAPHICS_SAFE
if (matIndex >= m_matCount)
{
NazaraError("Material index out of range (" + String::Number(matIndex) + " >= " + String::Number(m_matCount));
return;
}
#endif
unsigned int index = m_skin*m_matCount + matIndex;
if (material)
m_materials[index] = material;
else
m_materials[index] = Material::GetDefault();
}
bool Model::SetMaterial(unsigned int skinIndex, const String& subMeshName, Material* material)
{
#if NAZARA_GRAPHICS_SAFE
if (skinIndex >= m_skinCount)
{
NazaraError("Skin index out of range (" + String::Number(skinIndex) + " >= " + String::Number(m_skinCount));
return false;
}
#endif
SubMesh* subMesh = m_mesh->GetSubMesh(subMeshName);
if (!subMesh)
{
NazaraError("Mesh has no submesh \"" + subMeshName + '"');
return false;
}
unsigned int matIndex = subMesh->GetMaterialIndex();
if (matIndex >= m_matCount)
{
NazaraError("Material index out of range (" + String::Number(matIndex) + " >= " + String::Number(m_matCount));
return false;
}
unsigned int index = skinIndex*m_matCount + matIndex;
if (material)
m_materials[index] = material;
else
m_materials[index] = Material::GetDefault();
return true;
}
void Model::SetMaterial(unsigned int skinIndex, unsigned int matIndex, Material* material)
{
#if NAZARA_GRAPHICS_SAFE
if (skinIndex >= m_skinCount)
{
NazaraError("Skin index out of range (" + String::Number(skinIndex) + " >= " + String::Number(m_skinCount));
return;
}
if (matIndex >= m_matCount)
{
NazaraError("Material index out of range (" + String::Number(matIndex) + " >= " + String::Number(m_matCount));
return;
}
#endif
unsigned int index = skinIndex*m_matCount + matIndex;
if (material)
m_materials[index] = material;
else
m_materials[index] = Material::GetDefault();
}
void Model::SetMesh(Mesh* mesh)
{
#if NAZARA_GRAPHICS_SAFE
if (mesh && !mesh->IsValid())
{
NazaraError("Invalid mesh");
return;
}
#endif
m_mesh = mesh;
if (m_mesh)
{
m_matCount = mesh->GetMaterialCount();
m_materials.clear();
m_materials.resize(m_matCount, Material::GetDefault());
m_skinCount = 1;
}
else
{
m_matCount = 0;
m_materials.clear();
m_skinCount = 0;
}
InvalidateBoundingVolume();
}
void Model::SetSkin(unsigned int skin)
{
#if NAZARA_GRAPHICS_SAFE
if (skin >= m_skinCount)
{
NazaraError("Skin index out of range (" + String::Number(skin) + " >= " + String::Number(m_skinCount) + ')');
return;
}
#endif
m_skin = skin;
}
void Model::SetSkinCount(unsigned int skinCount)
{
#if NAZARA_GRAPHICS_SAFE
if (skinCount == 0)
{
NazaraError("Skin count must be over zero");
return;
}
#endif
m_materials.resize(m_matCount*skinCount, Material::GetDefault());
m_skinCount = skinCount;
}
void Model::MakeBoundingVolume() const
{
if (m_mesh)
m_boundingVolume.Set(m_mesh->GetAABB());
else
m_boundingVolume.MakeNull();
}
ModelLoader::LoaderList Model::s_loaders;
}