91 lines
3.1 KiB
C++
91 lines
3.1 KiB
C++
// Copyright (C) 2015 Jérôme Leclercq
|
|
// This file is part of the "Nazara Engine - Renderer module"
|
|
// For conditions of distribution and use, see copyright notice in Config.hpp
|
|
|
|
#pragma once
|
|
|
|
#ifndef NAZARA_RENDERTEXTURE_HPP
|
|
#define NAZARA_RENDERTEXTURE_HPP
|
|
|
|
#include <Nazara/Prerequesites.hpp>
|
|
#include <Nazara/Core/NonCopyable.hpp>
|
|
#include <Nazara/Math/Rect.hpp>
|
|
#include <Nazara/Renderer/Config.hpp>
|
|
#include <Nazara/Renderer/Enums.hpp>
|
|
#include <Nazara/Renderer/RenderTarget.hpp>
|
|
#include <Nazara/Utility/PixelFormat.hpp>
|
|
|
|
///TODO: Faire fonctionner les RenderTexture indépendamment du contexte (un FBO par instance et par contexte l'utilisant)
|
|
|
|
class NzContext;
|
|
class NzRenderBuffer;
|
|
class NzTexture;
|
|
|
|
struct NzRenderTextureImpl;
|
|
|
|
class NAZARA_RENDERER_API NzRenderTexture : public NzRenderTarget, NzNonCopyable
|
|
{
|
|
public:
|
|
inline NzRenderTexture();
|
|
inline ~NzRenderTexture();
|
|
|
|
bool AttachBuffer(nzAttachmentPoint attachmentPoint, nzUInt8 index, NzRenderBuffer* buffer);
|
|
bool AttachBuffer(nzAttachmentPoint attachmentPoint, nzUInt8 index, nzPixelFormat format, unsigned int width, unsigned int height);
|
|
bool AttachTexture(nzAttachmentPoint attachmentPoint, nzUInt8 index, NzTexture* texture, unsigned int z = 0);
|
|
|
|
bool Create(bool lock = false);
|
|
void Destroy();
|
|
|
|
void Detach(nzAttachmentPoint attachmentPoint, nzUInt8 index);
|
|
|
|
unsigned int GetHeight() const override;
|
|
NzRenderTargetParameters GetParameters() const;
|
|
NzVector2ui GetSize() const;
|
|
unsigned int GetWidth() const override;
|
|
|
|
bool IsComplete() const;
|
|
bool IsRenderable() const;
|
|
inline bool IsValid() const;
|
|
|
|
bool Lock() const;
|
|
|
|
inline void SetColorTarget(nzUInt8 target) const;
|
|
void SetColorTargets(const nzUInt8* targets, unsigned int targetCount) const;
|
|
void SetColorTargets(const std::initializer_list<nzUInt8>& targets) const;
|
|
|
|
void Unlock() const;
|
|
|
|
// Fonctions OpenGL
|
|
unsigned int GetOpenGLID() const;
|
|
bool HasContext() const override;
|
|
|
|
static inline void Blit(NzRenderTexture* src, NzRenderTexture* dst, nzUInt32 buffers = nzRendererBuffer_Color | nzRendererBuffer_Depth | nzRendererBuffer_Stencil, bool bilinearFilter = false);
|
|
static void Blit(NzRenderTexture* src, NzRectui srcRect, NzRenderTexture* dst, NzRectui dstRect, nzUInt32 buffers = nzRendererBuffer_Color | nzRendererBuffer_Depth | nzRendererBuffer_Stencil, bool bilinearFilter = false);
|
|
|
|
protected:
|
|
bool Activate() const override;
|
|
void Desactivate() const override;
|
|
void EnsureTargetUpdated() const override;
|
|
|
|
private:
|
|
inline void InvalidateDrawBuffers() const;
|
|
inline void InvalidateSize() const;
|
|
inline void InvalidateTargets() const;
|
|
void OnContextDestroy(const NzContext* context);
|
|
void OnRenderBufferDestroy(const NzRenderBuffer* renderBuffer, unsigned int attachmentIndex);
|
|
void OnTextureDestroy(const NzTexture* texture, unsigned int attachmentIndex);
|
|
void UpdateDrawBuffers() const;
|
|
void UpdateSize() const;
|
|
void UpdateTargets() const;
|
|
|
|
NzRenderTextureImpl* m_impl;
|
|
mutable bool m_checked ;
|
|
mutable bool m_drawBuffersUpdated;
|
|
mutable bool m_sizeUpdated;
|
|
mutable bool m_targetsUpdated;
|
|
};
|
|
|
|
#include <Nazara/Renderer/RenderTexture.inl>
|
|
|
|
#endif // NAZARA_RENDERTEXTURE_HPP
|