NazaraEngine/include/Nazara/Math/Vector2.inl

370 lines
6.4 KiB
C++

// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/StringStream.hpp>
#include <Nazara/Math/Basic.hpp>
#include <cmath>
#include <cstdlib>
#include <stdexcept>
#include <Nazara/Core/Debug.hpp>
template<typename T>
NzVector2<T>::NzVector2()
{
}
template<typename T>
NzVector2<T>::NzVector2(T X, T Y) :
x(X),
y(Y)
{
}
template<typename T>
NzVector2<T>::NzVector2(T scale) :
x(scale),
y(scale)
{
}
template<typename T>
NzVector2<T>::NzVector2(T vec[2]) :
x(vec[0]),
y(vec[1])
{
}
template<typename T>
template<typename U>
NzVector2<T>::NzVector2(const NzVector2<U>& vec) :
x(static_cast<T>(vec.x)),
y(static_cast<T>(vec.y))
{
}
template<typename T>
T NzVector2<T>::AbsDotProduct(const NzVector2& vec) const
{
return std::fabs(x * vec.x) + std::fabs(y * vec.y);
}
template<> inline int NzVector2<int>::AbsDotProduct(const NzVector2<int>& vec) const
{
return std::labs(x * vec.x) + std::labs(y * vec.y);
}
template<typename T>
double NzVector2<T>::Distance(const NzVector2& vec) const
{
return std::sqrt(SquaredDistance(vec));
}
template<typename T>
T NzVector2<T>::DotProduct(const NzVector2& vec) const
{
return x * vec.x + y * vec.y;
}
template<typename T>
NzVector2<T> NzVector2<T>::GetNormal() const
{
NzVector2 vec(*this);
vec.Normalize();
return vec;
}
template<typename T>
void NzVector2<T>::MakeCeil(const NzVector2& vec)
{
if (vec.x > x)
x = vec.x;
if (vec.y > y)
y = vec.y;
}
template<typename T>
void NzVector2<T>::MakeFloor(const NzVector2& vec)
{
if (vec.x < x)
x = vec.x;
if (vec.y < y)
y = vec.y;
}
template<typename T>
double NzVector2<T>::Length() const
{
return std::sqrt(SquaredLength());
}
template<typename T>
double NzVector2<T>::Normalize()
{
double length = Length();
if (length != 0.f)
{
x /= length;
y /= length;
}
return length;
}
template<typename T>
T NzVector2<T>::SquaredDistance(const NzVector2& vec) const
{
return operator-(vec).SquaredLength();
}
template<typename T>
T NzVector2<T>::SquaredLength() const
{
return x * x + y * y;
}
template<typename T>
NzString NzVector2<T>::ToString() const
{
NzStringStream ss;
return ss << "Vector2(" << x << ", " << y << ')';
}
template<typename T>
NzVector2<T>::operator NzString() const
{
return ToString();
}
template<typename T>
T& NzVector2<T>::operator[](unsigned int i)
{
if (i >= 2)
{
NzStringStream ss;
ss << __FILE__ << ':' << __LINE__ << ": Index out of range (" << i << " >= 2)";
throw std::domain_error(ss.ToString());
}
return *(&x+i);
}
template<typename T>
T NzVector2<T>::operator[](unsigned int i) const
{
if (i >= 2)
{
NzStringStream ss;
ss << __FILE__ << ':' << __LINE__ << ": Index out of range (" << i << " >= 2)";
throw std::domain_error(ss.ToString());
}
return *(&x+i);
}
template<typename T>
const NzVector2<T>& NzVector2<T>::operator+() const
{
return *this;
}
template<typename T>
NzVector2<T> NzVector2<T>::operator-() const
{
return NzVector2(-x, -y);
}
template<typename T>
NzVector2<T> NzVector2<T>::operator+(const NzVector2& vec) const
{
return NzVector2(x + vec.x, y + vec.y);
}
template<typename T>
NzVector2<T> NzVector2<T>::operator-(const NzVector2& vec) const
{
return NzVector2(x - vec.x, y - vec.y);
}
template<typename T>
NzVector2<T> NzVector2<T>::operator*(const NzVector2& vec) const
{
return NzVector2(x * vec.x, y * vec.y);
}
template<typename T>
NzVector2<T> NzVector2<T>::operator*(T scale) const
{
return NzVector2(x * scale, y * scale);
}
template<typename T>
NzVector2<T> NzVector2<T>::operator/(const NzVector2& vec) const
{
if (vec.x == 0.f || vec.y == 0.f)
{
NzStringStream ss;
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
throw std::domain_error(ss.ToString());
}
return NzVector2(x / vec.x, y / vec.y);
}
template<typename T>
NzVector2<T> NzVector2<T>::operator/(T scale) const
{
if (scale == 0.f)
{
NzStringStream ss;
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
throw std::domain_error(ss.ToString());
}
return NzVector2(x / scale, y / scale);
}
template<typename T>
NzVector2<T>& NzVector2<T>::operator+=(const NzVector2& vec)
{
x += vec.x;
y += vec.y;
return *this;
}
template<typename T>
NzVector2<T>& NzVector2<T>::operator-=(const NzVector2& vec)
{
x -= vec.x;
y -= vec.y;
return *this;
}
template<typename T>
NzVector2<T>& NzVector2<T>::operator*=(const NzVector2& vec)
{
x *= vec.x;
y *= vec.y;
return *this;
}
template<typename T>
NzVector2<T>& NzVector2<T>::operator*=(T scale)
{
x *= scale;
y *= scale;
return *this;
}
template<typename T>
NzVector2<T>& NzVector2<T>::operator/=(const NzVector2& vec)
{
if (vec.x == 0.f || vec.y == 0.f)
{
NzStringStream ss;
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
throw std::domain_error(ss.ToString());
}
x /= vec.x;
y /= vec.y;
return *this;
}
template<typename T>
NzVector2<T>& NzVector2<T>::operator/=(T scale)
{
if (scale == 0.f)
{
NzStringStream ss;
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
throw std::domain_error(ss.ToString());
}
x /= scale;
y /= scale;
return *this;
}
template<typename T>
bool NzVector2<T>::operator==(const NzVector2& vec) const
{
return NzNumberEquals(x, vec.x) &&
NzNumberEquals(y, vec.y);
}
template<typename T>
bool NzVector2<T>::operator!=(const NzVector2& vec) const
{
return !operator==(vec);
}
template<typename T>
bool NzVector2<T>::operator<(const NzVector2& vec) const
{
return x < vec.x && y < vec.y;
}
template<typename T>
bool NzVector2<T>::operator<=(const NzVector2& vec) const
{
return operator<(vec) || operator==(vec);
}
template<typename T>
bool NzVector2<T>::operator>(const NzVector2& vec) const
{
return !operator<=(vec);
}
template<typename T>
bool NzVector2<T>::operator>=(const NzVector2& vec) const
{
return !operator<(vec);
}
template<typename T>
std::ostream& operator<<(std::ostream& out, const NzVector2<T>& vec)
{
return out << vec.ToString();
}
template<typename T>
NzVector2<T> operator*(T scale, const NzVector2<T>& vec)
{
return NzVector2<T>(scale * vec.x, scale * vec.y);
}
template<typename T>
NzVector2<T> operator/(T scale, const NzVector2<T>& vec)
{
if (vec.x == 0.f || vec.y == 0.f)
{
NzStringStream ss;
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
throw std::domain_error(ss.ToString());
}
return NzVector2<T>(scale/vec.x, scale/vec.y);
}
#include <Nazara/Core/DebugOff.hpp>