83 lines
2.4 KiB
C++
83 lines
2.4 KiB
C++
// Copyright (C) 2012 Rémi Begues
|
|
// This file is part of the "Nazara Engine".
|
|
// For conditions of distribution and use, see copyright notice in Config.hpp
|
|
|
|
#pragma once
|
|
|
|
#ifndef NAZARA_VECTOR3_HPP
|
|
#define NAZARA_VECTOR3_HPP
|
|
|
|
#include <Nazara/Core/String.hpp>
|
|
|
|
template<typename T> class NzVector3
|
|
{
|
|
public:
|
|
NzVector3();
|
|
NzVector3(T X, T Y, T Z);
|
|
explicit NzVector3(T scale);
|
|
NzVector3(T vec[3]);
|
|
template<typename U> explicit NzVector3(const NzVector3<U>& vec);
|
|
NzVector3(const NzVector3& vec) = default;
|
|
~NzVector3() = default;
|
|
|
|
T AbsDotProduct(const NzVector3& vec) const;
|
|
NzVector3 CrossProduct(const NzVector3& vec) const;
|
|
double Distance(const NzVector3& vec) const;
|
|
T DotProduct(const NzVector3& vec) const;
|
|
NzVector3 GetNormal() const;
|
|
void MakeCeil(const NzVector3& vec);
|
|
void MakeFloor(const NzVector3& vec);
|
|
double Length() const;
|
|
double Normalize();
|
|
T SquaredDistance(const NzVector3& vec) const;
|
|
T SquaredLength() const;
|
|
|
|
NzString ToString() const;
|
|
|
|
operator NzString() const;
|
|
|
|
T& operator[](unsigned int i);
|
|
T operator[](unsigned int i) const;
|
|
|
|
const NzVector3& operator+() const;
|
|
NzVector3 operator-() const;
|
|
|
|
NzVector3 operator+(const NzVector3& vec) const;
|
|
NzVector3 operator-(const NzVector3& vec) const;
|
|
NzVector3 operator*(const NzVector3& vec) const;
|
|
NzVector3 operator*(T scale) const;
|
|
NzVector3 operator/(const NzVector3& vec) const;
|
|
NzVector3 operator/(T scale) const;
|
|
|
|
NzVector3& operator+=(const NzVector3& vec);
|
|
NzVector3& operator-=(const NzVector3& vec);
|
|
NzVector3& operator*=(const NzVector3& vec);
|
|
NzVector3& operator*=(T scale);
|
|
NzVector3& operator/=(const NzVector3& vec);
|
|
NzVector3& operator/=(T scale);
|
|
|
|
bool operator==(const NzVector3& vec) const;
|
|
bool operator!=(const NzVector3& vec) const;
|
|
bool operator<(const NzVector3& vec) const;
|
|
bool operator<=(const NzVector3& vec) const;
|
|
bool operator>(const NzVector3& vec) const;
|
|
bool operator>=(const NzVector3& vec) const;
|
|
|
|
T x;
|
|
T y;
|
|
T z;
|
|
};
|
|
|
|
template<typename T> std::ostream& operator<<(std::ostream& out, const NzVector3<T>& vec);
|
|
|
|
template<typename T> NzVector3<T> operator*(T scale, const NzVector3<T>& vec);
|
|
template<typename T> NzVector3<T> operator/(T scale, const NzVector3<T>& vec);
|
|
|
|
typedef NzVector3<double> NzVector3d;
|
|
typedef NzVector3<float> NzVector3f;
|
|
typedef NzVector3<int> NzVector3i;
|
|
|
|
#include <Nazara/Math/Vector3.inl>
|
|
|
|
#endif // NAZARA_VECTOR3_HPP
|