Files
NazaraEngine/include/Nazara/Utility/Animation.hpp
Lynix 15afde86c8 Rewritted ResourceLoader and moved it to core
Added creation constructor to NzImage
Added member function functor
Added option to build Nazara as one library (instead of many)
Fixed some 2011 copyrights
Made use of "using def = T" C++11 feature instead of some illigible
typedefs
Removed unused premake file
2012-08-18 01:46:01 +02:00

78 lines
2.1 KiB
C++

// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_ANIMATION_HPP
#define NAZARA_ANIMATION_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Core/ResourceLoader.hpp>
#include <Nazara/Core/String.hpp>
#include <Nazara/Utility/Enums.hpp>
struct NzAnimationParams
{
unsigned int endFrame = static_cast<unsigned int>(-1);
unsigned int startFrame = 0;
bool IsValid() const;
};
struct NzSequence
{
NzString name;
unsigned int firstFrame;
unsigned int lastFrame;
unsigned int framePerSecond;
};
class NzAnimation;
using NzAnimationLoader = NzResourceLoader<NzAnimation, NzAnimationParams>;
struct NzAnimationImpl;
class NAZARA_API NzAnimation : public NzResource
{
friend NzAnimationLoader;
public:
NzAnimation() = default;
~NzAnimation();
unsigned int AddSequence(const NzSequence& sequence);
bool Create(nzAnimationType type, unsigned int frameCount);
void Destroy();
unsigned int GetFrameCount() const;
NzSequence* GetSequence(const NzString& sequenceName);
NzSequence* GetSequence(unsigned int index);
const NzSequence* GetSequence(const NzString& sequenceName) const;
const NzSequence* GetSequence(unsigned int index) const;
unsigned int GetSequenceCount() const;
nzAnimationType GetType() const;
bool HasSequence(const NzString& sequenceName) const;
bool HasSequence(unsigned int index = 0) const;
bool IsValid() const;
bool LoadFromFile(const NzString& filePath, const NzAnimationParams& params = NzAnimationParams());
bool LoadFromMemory(const void* data, std::size_t size, const NzAnimationParams& params = NzAnimationParams());
bool LoadFromStream(NzInputStream& stream, const NzAnimationParams& params = NzAnimationParams());
void RemoveSequence(const NzString& sequenceName);
void RemoveSequence(unsigned int index);
private:
NzAnimationImpl* m_impl = nullptr;
static NzAnimationLoader::LoaderList s_loaders;
};
#endif // NAZARA_ANIMATION_HPP