NazaraEngine/tests/Engine/Audio/SoundBuffer.cpp

22 lines
465 B
C++

#include <Nazara/Audio/SoundBuffer.hpp>
#include <Catch/catch.hpp>
SCENARIO("SoundBuffer", "[AUDIO][SOUNDBUFFER]")
{
GIVEN("A sound buffer")
{
Nz::SoundBuffer soundBuffer;
WHEN("We load our sound")
{
REQUIRE(soundBuffer.LoadFromFile("resources/Engine/Audio/Cat.flac"));
THEN("We can ask the informations of the file")
{
REQUIRE(soundBuffer.GetDuration() <= 8500); // 8s = 8000ms
REQUIRE(soundBuffer.GetDuration() >= 8000);
}
}
}
}