NazaraEngine/src/Nazara/VulkanRenderer/VkRenderWindow.cpp

483 lines
19 KiB
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/VulkanRenderer/VkRenderWindow.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Core/ErrorFlags.hpp>
#include <Nazara/Core/StackArray.hpp>
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/Utility/PixelFormat.hpp>
#include <Nazara/VulkanRenderer/Vulkan.hpp>
#include <Nazara/VulkanRenderer/VulkanCommandPool.hpp>
#include <Nazara/VulkanRenderer/VulkanDevice.hpp>
#include <Nazara/VulkanRenderer/VulkanSurface.hpp>
#include <array>
#include <stdexcept>
#include <Nazara/VulkanRenderer/Debug.hpp>
namespace Nz
{
VkRenderWindow::VkRenderWindow() :
m_currentFrame(0),
m_depthStencilFormat(VK_FORMAT_MAX_ENUM)
{
}
VkRenderWindow::~VkRenderWindow()
{
if (m_device)
m_device->WaitForIdle();
m_concurrentImageData.clear();
m_renderPass.reset();
m_framebuffer.reset();
m_swapchain.Destroy();
}
VulkanRenderImage& VkRenderWindow::Acquire()
{
VulkanRenderImage& currentFrame = m_concurrentImageData[m_currentFrame];
Vk::Fence& inFlightFence = currentFrame.GetInFlightFence();
// Wait until previous rendering to this image has been done
inFlightFence.Wait();
UInt32 imageIndex;
if (!m_swapchain.AcquireNextImage(std::numeric_limits<UInt64>::max(), currentFrame.GetImageAvailableSemaphore(), VK_NULL_HANDLE, &imageIndex))
throw std::runtime_error("Failed to acquire next image: " + TranslateVulkanError(m_swapchain.GetLastErrorCode()));
if (m_inflightFences[imageIndex])
m_inflightFences[imageIndex]->Wait();
m_inflightFences[imageIndex] = &inFlightFence;
m_inflightFences[imageIndex]->Reset();
currentFrame.Reset(imageIndex);
return currentFrame;
}
bool VkRenderWindow::Create(RendererImpl* /*renderer*/, RenderSurface* surface, const Vector2ui& size, const RenderWindowParameters& parameters)
{
const auto& deviceInfo = Vulkan::GetPhysicalDevices()[0];
Vk::Surface& vulkanSurface = static_cast<VulkanSurface*>(surface)->GetSurface();
UInt32 graphicsFamilyQueueIndex;
UInt32 presentableFamilyQueueIndex;
UInt32 transferFamilyQueueIndex;
m_device = Vulkan::SelectDevice(deviceInfo, vulkanSurface, &graphicsFamilyQueueIndex, &presentableFamilyQueueIndex, &transferFamilyQueueIndex);
if (!m_device)
{
NazaraError("Failed to get compatible Vulkan device");
return false;
}
m_graphicsQueue = m_device->GetQueue(graphicsFamilyQueueIndex, 0);
m_presentQueue = m_device->GetQueue(presentableFamilyQueueIndex, 0);
m_transferQueue = m_device->GetQueue(transferFamilyQueueIndex, 0);
std::vector<VkSurfaceFormatKHR> surfaceFormats;
if (!vulkanSurface.GetFormats(deviceInfo.physDevice, &surfaceFormats))
{
NazaraError("Failed to query supported surface formats");
return false;
}
m_surfaceFormat = [&] () -> VkSurfaceFormatKHR
{
if (surfaceFormats.size() == 1 && surfaceFormats.front().format == VK_FORMAT_UNDEFINED)
{
// If the list contains one undefined format, it means any format can be used
return { VK_FORMAT_R8G8B8A8_UNORM, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR };
}
else
{
// Search for RGBA8 and default to first format
for (const VkSurfaceFormatKHR& surfaceFormat : surfaceFormats)
{
if (surfaceFormat.format == VK_FORMAT_R8G8B8A8_UNORM)
return surfaceFormat;
}
return surfaceFormats.front();
}
}();
if (!parameters.depthFormats.empty())
{
for (PixelFormat format : parameters.depthFormats)
{
switch (format)
{
case PixelFormat_Depth16:
m_depthStencilFormat = VK_FORMAT_D16_UNORM;
break;
case PixelFormat_Depth24:
case PixelFormat_Depth24Stencil8:
m_depthStencilFormat = VK_FORMAT_D24_UNORM_S8_UINT;
break;
case PixelFormat_Depth32:
m_depthStencilFormat = VK_FORMAT_D32_SFLOAT;
break;
case PixelFormat_Stencil1:
case PixelFormat_Stencil4:
case PixelFormat_Stencil8:
m_depthStencilFormat = VK_FORMAT_S8_UINT;
break;
case PixelFormat_Stencil16:
m_depthStencilFormat = VK_FORMAT_MAX_ENUM;
break;
default:
{
PixelFormatContent formatContent = PixelFormatInfo::GetContent(format);
if (formatContent != PixelFormatContent_DepthStencil && formatContent != PixelFormatContent_Stencil)
NazaraWarning("Invalid format " + PixelFormatInfo::GetName(format) + " for depth-stencil attachment");
m_depthStencilFormat = VK_FORMAT_MAX_ENUM;
break;
}
}
if (m_depthStencilFormat != VK_FORMAT_MAX_ENUM)
{
VkFormatProperties formatProperties = m_device->GetInstance().GetPhysicalDeviceFormatProperties(deviceInfo.physDevice, m_depthStencilFormat);
if (formatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)
break; //< Found it
m_depthStencilFormat = VK_FORMAT_MAX_ENUM;
}
}
}
if (!SetupSwapchain(deviceInfo, vulkanSurface, size))
{
NazaraError("Failed to create swapchain");
return false;
}
if (m_depthStencilFormat != VK_FORMAT_MAX_ENUM && !SetupDepthBuffer(size))
{
NazaraError("Failed to create depth buffer");
return false;
}
if (!SetupRenderPass())
{
NazaraError("Failed to create render pass");
return false;
}
UInt32 imageCount = m_swapchain.GetBufferCount();
// Framebuffers
m_inflightFences.resize(imageCount);
Nz::StackArray<Vk::Framebuffer> framebuffers = NazaraStackArray(Vk::Framebuffer, imageCount);
for (UInt32 i = 0; i < imageCount; ++i)
{
std::array<VkImageView, 2> attachments = { m_swapchain.GetBuffer(i).view, m_depthBufferView };
VkFramebufferCreateInfo frameBufferCreate = {
VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
nullptr,
0,
m_renderPass->GetRenderPass(),
(attachments[1] != VK_NULL_HANDLE) ? 2U : 1U,
attachments.data(),
size.x,
size.y,
1U
};
if (!framebuffers[i].Create(*m_device, frameBufferCreate))
{
NazaraError("Failed to create framebuffer for image #" + String::Number(i) + ": " + TranslateVulkanError(framebuffers[i].GetLastErrorCode()));
return false;
}
}
m_framebuffer.emplace(framebuffers.data(), framebuffers.size());
const std::size_t MaxConcurrentImage = imageCount;
m_concurrentImageData.reserve(MaxConcurrentImage);
for (std::size_t i = 0; i < MaxConcurrentImage; ++i)
m_concurrentImageData.emplace_back(*this);
m_clock.Restart();
return true;
}
std::unique_ptr<CommandPool> VkRenderWindow::CreateCommandPool(QueueType queueType)
{
UInt32 queueFamilyIndex;
switch (queueType)
{
case QueueType::Compute:
queueFamilyIndex = m_device->GetDefaultFamilyIndex(QueueType::Compute);
break;
case QueueType::Graphics:
queueFamilyIndex = m_graphicsQueue.GetQueueFamilyIndex();
break;
case QueueType::Transfer:
queueFamilyIndex = m_transferQueue.GetQueueFamilyIndex();
break;
}
return std::make_unique<VulkanCommandPool>(*m_device, queueFamilyIndex);
}
const VulkanRenderPass& VkRenderWindow::GetRenderPass() const
{
return *m_renderPass;
}
bool VkRenderWindow::SetupDepthBuffer(const Vector2ui& size)
{
VkImageCreateInfo imageCreateInfo = {
VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
nullptr, // const void* pNext;
0U, // VkImageCreateFlags flags;
VK_IMAGE_TYPE_2D, // VkImageType imageType;
m_depthStencilFormat, // VkFormat format;
{size.x, size.y, 1U}, // VkExtent3D extent;
1U, // uint32_t mipLevels;
1U, // uint32_t arrayLayers;
VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT, // VkImageUsageFlags usage;
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
0U, // uint32_t queueFamilyIndexCount;
nullptr, // const uint32_t* pQueueFamilyIndices;
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout;
};
if (!m_depthBuffer.Create(*m_device, imageCreateInfo))
{
NazaraError("Failed to create depth buffer");
return false;
}
VkMemoryRequirements memoryReq = m_depthBuffer.GetMemoryRequirements();
if (!m_depthBufferMemory.Create(*m_device, memoryReq.size, memoryReq.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT))
{
NazaraError("Failed to allocate depth buffer memory");
return false;
}
if (!m_depthBuffer.BindImageMemory(m_depthBufferMemory))
{
NazaraError("Failed to bind depth buffer to buffer");
return false;
}
VkImageViewCreateInfo imageViewCreateInfo = {
VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // VkStructureType sType;
nullptr, // const void* pNext;
0, // VkImageViewCreateFlags flags;
m_depthBuffer, // VkImage image;
VK_IMAGE_VIEW_TYPE_2D, // VkImageViewType viewType;
m_depthStencilFormat, // VkFormat format;
{ // VkComponentMapping components;
VK_COMPONENT_SWIZZLE_R, // VkComponentSwizzle .r;
VK_COMPONENT_SWIZZLE_G, // VkComponentSwizzle .g;
VK_COMPONENT_SWIZZLE_B, // VkComponentSwizzle .b;
VK_COMPONENT_SWIZZLE_A // VkComponentSwizzle .a;
},
{ // VkImageSubresourceRange subresourceRange;
VK_IMAGE_ASPECT_DEPTH_BIT, // VkImageAspectFlags .aspectMask;
0, // uint32_t .baseMipLevel;
1, // uint32_t .levelCount;
0, // uint32_t .baseArrayLayer;
1 // uint32_t .layerCount;
}
};
if (!m_depthBufferView.Create(*m_device, imageViewCreateInfo))
{
NazaraError("Failed to create depth buffer view");
return false;
}
return true;
}
bool VkRenderWindow::SetupRenderPass()
{
std::array<VkAttachmentDescription, 2> attachments = {
{
{
0, // VkAttachmentDescriptionFlags flags;
m_surfaceFormat.format, // VkFormat format;
VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
VK_ATTACHMENT_LOAD_OP_CLEAR, // VkAttachmentLoadOp loadOp;
VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp;
VK_ATTACHMENT_LOAD_OP_DONT_CARE, // VkAttachmentLoadOp stencilLoadOp;
VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp stencilStoreOp;
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout;
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR // VkImageLayout finalLayout;
},
{
0, // VkAttachmentDescriptionFlags flags;
m_depthStencilFormat, // VkFormat format;
VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
VK_ATTACHMENT_LOAD_OP_CLEAR, // VkAttachmentLoadOp loadOp;
VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp storeOp;
VK_ATTACHMENT_LOAD_OP_DONT_CARE, // VkAttachmentLoadOp stencilLoadOp;
VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp stencilStoreOp;
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout;
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL // VkImageLayout finalLayout;
},
}
};
VkAttachmentReference colorReference = {
0, // uint32_t attachment;
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL // VkImageLayout layout;
};
VkAttachmentReference depthReference = {
1, // uint32_t attachment;
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL // VkImageLayout layout;
};
VkSubpassDescription subpass = {
0, // VkSubpassDescriptionFlags flags;
VK_PIPELINE_BIND_POINT_GRAPHICS, // VkPipelineBindPoint pipelineBindPoint;
0U, // uint32_t inputAttachmentCount;
nullptr, // const VkAttachmentReference* pInputAttachments;
1U, // uint32_t colorAttachmentCount;
&colorReference, // const VkAttachmentReference* pColorAttachments;
nullptr, // const VkAttachmentReference* pResolveAttachments;
(m_depthStencilFormat != VK_FORMAT_MAX_ENUM) ? &depthReference : nullptr, // const VkAttachmentReference* pDepthStencilAttachment;
0U, // uint32_t preserveAttachmentCount;
nullptr // const uint32_t* pPreserveAttachments;
};
std::array<VkSubpassDependency, 2> dependencies;
// First dependency at the start of the render pass
// Does the transition from final to initial layout
dependencies[0].srcSubpass = VK_SUBPASS_EXTERNAL; // Producer of the dependency
dependencies[0].dstSubpass = 0; // Consumer is our single subpass that will wait for the execution dependency
dependencies[0].srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependencies[0].dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependencies[0].srcAccessMask = 0;
dependencies[0].dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
dependencies[0].dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT;
// Second dependency at the end the render pass
// Does the transition from the initial to the final layout
dependencies[1].srcSubpass = 0; // Producer of the dependency is our single subpass
dependencies[1].dstSubpass = VK_SUBPASS_EXTERNAL; // Consumer are all commands outside of the render pass
dependencies[1].srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependencies[1].dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
dependencies[1].srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
dependencies[1].dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
dependencies[1].dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT;
VkRenderPassCreateInfo createInfo = {
VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, // VkStructureType sType;
nullptr, // const void* pNext;
0, // VkRenderPassCreateFlags flags;
(m_depthStencilFormat != VK_FORMAT_MAX_ENUM) ? 2U : 1U, // uint32_t attachmentCount;
attachments.data(), // const VkAttachmentDescription* pAttachments;
1U, // uint32_t subpassCount;
&subpass, // const VkSubpassDescription* pSubpasses;
UInt32(dependencies.size()), // uint32_t dependencyCount;
dependencies.data() // const VkSubpassDependency* pDependencies;
};
Vk::RenderPass renderPass;
if (!renderPass.Create(*m_device, createInfo))
{
NazaraError("Failed to create render pass: " + TranslateVulkanError(renderPass.GetLastErrorCode()));
return false;
}
std::initializer_list<PixelFormat> fixmeplease = { PixelFormat::PixelFormat_RGB8, PixelFormat::PixelFormat_Depth24Stencil8 };
m_renderPass.emplace(std::move(renderPass), fixmeplease);
return true;
}
bool VkRenderWindow::SetupSwapchain(const Vk::PhysicalDevice& deviceInfo, Vk::Surface& surface, const Vector2ui& size)
{
VkSurfaceCapabilitiesKHR surfaceCapabilities;
if (!surface.GetCapabilities(deviceInfo.physDevice, &surfaceCapabilities))
{
NazaraError("Failed to query surface capabilities");
return false;
}
Nz::UInt32 imageCount = surfaceCapabilities.minImageCount + 1;
if (surfaceCapabilities.maxImageCount > 0 && imageCount > surfaceCapabilities.maxImageCount)
imageCount = surfaceCapabilities.maxImageCount;
VkExtent2D extent;
if (surfaceCapabilities.currentExtent.width == -1)
{
extent.width = Nz::Clamp<Nz::UInt32>(size.x, surfaceCapabilities.minImageExtent.width, surfaceCapabilities.maxImageExtent.width);
extent.height = Nz::Clamp<Nz::UInt32>(size.y, surfaceCapabilities.minImageExtent.height, surfaceCapabilities.maxImageExtent.height);
}
else
extent = surfaceCapabilities.currentExtent;
std::vector<VkPresentModeKHR> presentModes;
if (!surface.GetPresentModes(deviceInfo.physDevice, &presentModes))
{
NazaraError("Failed to query supported present modes");
return false;
}
VkPresentModeKHR swapchainPresentMode = VK_PRESENT_MODE_FIFO_KHR;
for (VkPresentModeKHR presentMode : presentModes)
{
if (presentMode == VK_PRESENT_MODE_MAILBOX_KHR)
{
swapchainPresentMode = VK_PRESENT_MODE_MAILBOX_KHR;
break;
}
if (presentMode == VK_PRESENT_MODE_IMMEDIATE_KHR)
swapchainPresentMode = VK_PRESENT_MODE_IMMEDIATE_KHR;
}
VkSwapchainCreateInfoKHR swapchainInfo = {
VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR,
nullptr,
0,
surface,
imageCount,
m_surfaceFormat.format,
m_surfaceFormat.colorSpace,
extent,
1,
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
VK_SHARING_MODE_EXCLUSIVE,
0, nullptr,
surfaceCapabilities.currentTransform,
VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR,
swapchainPresentMode,
VK_TRUE,
VK_NULL_HANDLE
};
if (!m_swapchain.Create(*m_device, swapchainInfo))
{
NazaraError("Failed to create swapchain");
return false;
}
return true;
}
}