NazaraEngine/src/Nazara/OpenGLRenderer/OpenGLRenderPass.cpp

15 lines
428 B
C++

// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - OpenGL renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/OpenGLRenderer/OpenGLRenderPass.hpp>
#include <Nazara/OpenGLRenderer/Debug.hpp>
namespace Nz
{
void OpenGLRenderPass::UpdateDebugName(std::string_view /*name*/)
{
// No OpenGL object to name
}
}