NazaraEngine/include/Nazara/Utility/UniformBuffer.inl

42 lines
900 B
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/UniformBuffer.hpp>
#include <memory>
#include <Nazara/Utility/Debug.hpp>
namespace Nz
{
inline const BufferRef& UniformBuffer::GetBuffer() const
{
return m_buffer;
}
inline UInt32 UniformBuffer::GetEndOffset() const
{
return m_endOffset;
}
inline UInt32 UniformBuffer::GetStartOffset() const
{
return m_startOffset;
}
inline bool UniformBuffer::IsValid() const
{
return m_buffer.IsValid();
}
template<typename... Args>
UniformBufferRef UniformBuffer::New(Args&&... args)
{
std::unique_ptr<UniformBuffer> object(new UniformBuffer(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
}
}
#include <Nazara/Utility/DebugOff.hpp>