NazaraEngine/include/Nazara/VulkanRenderer/Wrapper/PhysicalDevice.hpp

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// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Vulkan Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VULKANRENDERER_VKPHYSICALDEVICE_HPP
#define NAZARA_VULKANRENDERER_VKPHYSICALDEVICE_HPP
#include <vulkan/vulkan.h>
#include <unordered_set>
#include <vector>
namespace Nz
{
namespace Vk
{
struct PhysicalDevice
{
VkPhysicalDevice physDevice;
VkPhysicalDeviceFeatures features;
VkPhysicalDeviceMemoryProperties memoryProperties;
VkPhysicalDeviceProperties properties;
std::unordered_set<std::string> extensions;
std::vector<VkQueueFamilyProperties> queueFamilies;
};
}
}
#endif // NAZARA_VULKANRENDERER_VKPHYSICALDEVICE_HPP