NazaraEngine/include/Nazara/Noise/Perlin2D.inl

66 lines
1.6 KiB
C++

// Copyright (C) 2012 Rémi Bèges
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Noise/Error.hpp>
#include <Nazara/Noise/Config.hpp>
#include <Nazara/Noise/Debug.hpp>
template <typename T>
NzPerlin2D<T>::NzPerlin2D()
{
T unit = 1.0/sqrt(2);
T grad2Temp[][2] = {{unit,unit},{-unit,unit},{unit,-unit},{-unit,-unit},
{1,0},{-1,0},{0,1},{0,-1}};
for(int i(0) ; i < 8 ; ++i)
for(int j(0) ; j < 2 ; ++j)
gradient2[i][j] = grad2Temp[i][j];
}
template <typename T>
T NzPerlin2D<T>::GetValue(T x, T y, T res)
{
nx = x/res;
ny = y/res;
x0 = static_cast<int>(nx);
y0 = static_cast<int>(ny);
ii = x0 & 255;
jj = y0 & 255;
gi0 = perm[ii + perm[jj]] & 7;
gi1 = perm[ii + 1 + perm[jj]] & 7;
gi2 = perm[ii + perm[jj + 1]] & 7;
gi3 = perm[ii + 1 + perm[jj + 1]] & 7;
temp.x = nx-x0;
temp.y = ny-y0;
s = gradient2[gi0][0]*temp.x + gradient2[gi0][1]*temp.y;
temp.x = nx-(x0+1);
temp.y = ny-y0;
t = gradient2[gi1][0]*temp.x + gradient2[gi1][1]*temp.y;
temp.x = nx-x0;
temp.y = ny-(y0+1);
u = gradient2[gi2][0]*temp.x + gradient2[gi2][1]*temp.y;
temp.x = nx-(x0+1);
temp.y = ny-(y0+1);
v = gradient2[gi3][0]*temp.x + gradient2[gi3][1]*temp.y;
tmp = nx-x0;
Cx = tmp * tmp * tmp * (tmp * (tmp * 6 - 15) + 10);
Li1 = s + Cx*(t-s);
Li2 = u + Cx*(v-u);
tmp = ny - y0;
Cy = tmp * tmp * tmp * (tmp * (tmp * 6 - 15) + 10);
return Li1 + Cy*(Li2-Li1);
}