21 lines
693 B
C++
21 lines
693 B
C++
/* Copyright (c) <2003-2019> <Newton Game Dynamics>
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any damages
|
|
* arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any purpose,
|
|
* including commercial applications, and to alter it and redistribute it
|
|
* freely
|
|
*/
|
|
|
|
// stdafx.cpp : source file that includes just the standard includes
|
|
// MinimalMath.pch will be the pre-compiled header
|
|
// stdafx.obj will contain the pre-compiled type information
|
|
|
|
#include "dStdAfxMath.h"
|
|
|
|
// TODO: reference any additional headers you need in STDAFX.H
|
|
// and not in this file
|
|
|