NazaraEngine/thirdparty/src/newton/dgCore/dgConvexHull4d.h

194 lines
5.8 KiB
C++

/* Copyright (c) <2003-2019> <Julio Jerez, Newton Game Dynamics>
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*/
#ifndef __DG_CONVEXHULL_4D__
#define __DG_CONVEXHULL_4D__
#include "dgStdafx.h"
#include "dgList.h"
#include "dgArray.h"
#include "dgPlane.h"
#include "dgVector.h"
#include "dgMatrix.h"
#include "dgQuaternion.h"
class dgMemoryAllocator;
class dgConvexHull4dAABBTreeNode;
class dgConvexHull4dVector: public dgBigVector
{
public:
void operator = (const dgBigVector& a)
{
m_x = a.m_x;
m_y = a.m_y;
m_z = a.m_z;
m_w = a.m_w;
m_index = 0;
m_mark = 0;
}
dgInt32 m_index;
dgInt32 m_mark;
};
class dgConvexHull4dTetraherum
{
public:
class dgTetrahedrumFace
{
public:
dgInt32 m_index[4];
dgList<dgConvexHull4dTetraherum>::dgListNode* m_twin;
};
class dgTetrahedrumPlane: public dgBigVector
{
public:
dgTetrahedrumPlane (const dgBigVector& p0, const dgBigVector& p1, const dgBigVector& p2, const dgBigVector& p3);
dgFloat64 Evalue (const dgBigVector& point) const;
dgFloat64 m_dist;
};
dgConvexHull4dTetraherum();
dgTetrahedrumPlane GetPlaneEquation (const dgConvexHull4dVector* const points) const;
dgFloat64 GetTetraVolume (const dgConvexHull4dVector* const pointArray) const;
dgBigVector CircumSphereCenter (const dgConvexHull4dVector* const pointArray) const;
dgFloat64 Evalue (const dgConvexHull4dVector* const pointArray, const dgBigVector& point) const;
dgInt32 GetMark() const { return m_mark; }
void SetMark(dgInt32 mark) { m_mark = mark; }
private:
void Init (const dgConvexHull4dVector* const points, dgInt32 v0, dgInt32 v1, dgInt32 v2, dgInt32 v3);
public:
dgTetrahedrumFace m_faces[4];
dgInt32 m_mark;
dgInt32 m_uniqueID;
#ifdef _DEBUG
dgInt32 m_debugID;
#endif
friend class dgConvexHull4d;
friend class dgDelaunayTetrahedralization;
};
class dgConvexHull4d: public dgList<dgConvexHull4dTetraherum>
{
public:
dgConvexHull4d(dgMemoryAllocator* const allocator, const dgFloat64* const vertexCloud, dgInt32 strideInBytes, dgInt32 count, dgFloat64 distTol);
virtual ~dgConvexHull4d();
dgInt32 GetVertexCount() const;
dgInt32 GetVertexIndex(dgInt32 i) const;
const dgBigVector& GetVertex(dgInt32 i) const;
const dgConvexHull4dVector* GetHullVertexArray() const;
dgFloat64 GetTetraVolume (const dgConvexHull4dTetraherum* const tetra) const;
dgInt32 IncMark ();
void Save (const char* const filename) const;
protected:
dgConvexHull4d(dgMemoryAllocator* const allocator);
void BuildHull (dgMemoryAllocator* const allocator, const dgFloat64* const vertexCloud, dgInt32 strideInBytes, dgInt32 count, dgFloat64 distTol);
virtual dgInt32 AddVertex (const dgBigVector& vertex);
virtual dgInt32 InitVertexArray(dgConvexHull4dVector* const points, const dgFloat64* const vertexCloud, dgInt32 strideInBytes, dgInt32 count, void* const memoryPool, dgInt32 maxMemSize);
virtual dgListNode* AddFace (dgInt32 i0, dgInt32 i1, dgInt32 i2, dgInt32 i3);
virtual void DeleteFace (dgListNode* const node);
dgListNode* FindFacingNode(const dgBigVector& vertex);
void InsertNewVertex(dgInt32 vertexIndex, dgListNode* const frontFace, dgList<dgListNode*>& deletedFaces, dgList<dgListNode*>& newFaces);
dgInt32 SupportVertex (dgConvexHull4dAABBTreeNode** const tree, const dgConvexHull4dVector* const points, const dgBigVector& dir, const bool removeEntry = true) const;
void CalculateConvexHull (dgConvexHull4dAABBTreeNode* vertexTree, dgConvexHull4dVector* const points, dgInt32 count, dgFloat64 distTol);
void LinkSibling (dgListNode* node0, dgListNode* node1) const;
bool Sanity() const;
dgConvexHull4dAABBTreeNode* BuildTree (dgConvexHull4dAABBTreeNode* const parent, dgConvexHull4dVector* const points, dgInt32 count, dgInt32 baseIndex, dgInt8** const memoryPool, dgInt32& maxMemSize) const;
static dgInt32 ConvexCompareVertex(const dgConvexHull4dVector* const A, const dgConvexHull4dVector* const B, void* const context);
class dgNormalMap
{
public:
dgNormalMap();
private:
void TessellateTriangle(dgInt32 level, const dgVector& p0, const dgVector& p1, const dgVector& p2, dgBigVector* const buffer, dgInt32& count);
dgBigVector m_normal[1024];
dgInt32 m_count;
friend class dgConvexHull4d;
};
static const dgNormalMap& GetNormaMap();
dgInt32 m_mark;
dgInt32 m_count;
dgFloat64 m_diag;
dgArray<dgConvexHull4dVector> m_points;
};
inline dgInt32 dgConvexHull4d::IncMark ()
{
m_mark ++;
return m_mark;
}
inline dgInt32 dgConvexHull4d::GetVertexCount() const
{
return m_count;
}
inline dgInt32 dgConvexHull4d::GetVertexIndex(dgInt32 index) const
{
dgAssert (index >= 0);
dgAssert (index < m_count);
return m_points[index].m_index;
}
inline const dgBigVector& dgConvexHull4d::GetVertex(dgInt32 index) const
{
dgAssert (index >= 0);
dgAssert (index < m_count);
return m_points[index];
}
inline const dgConvexHull4dVector* dgConvexHull4d::GetHullVertexArray() const
{
return &m_points[0];
}
inline dgFloat64 dgConvexHull4d::GetTetraVolume (const dgConvexHull4dTetraherum* const tetra) const
{
return tetra->GetTetraVolume (&m_points[0]);
}
#endif