NazaraEngine/include/Nazara/Platform/Mouse.hpp

48 lines
1.1 KiB
C++

// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Platform module"
// For conditions of distribution and use, see copyright notice in Config.hpp
// Interface inspired by the SFML of Laurent Gomila (and its team)
#pragma once
#ifndef NAZARA_MOUSE_HPP
#define NAZARA_MOUSE_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/Platform/Config.hpp>
namespace Nz
{
class Window;
class NAZARA_PLATFORM_API Mouse
{
public:
enum Button
{
Left,
Middle,
Right,
XButton1,
XButton2,
Max = XButton2
};
Mouse() = delete;
~Mouse() = delete;
static Vector2i GetPosition();
static Vector2i GetPosition(const Window& relativeTo);
static bool IsButtonPressed(Button button);
static void SetPosition(const Vector2i& position);
static void SetPosition(const Vector2i& position, const Window& relativeTo, bool ignoreEvent = true);
static void SetPosition(int x, int y);
static void SetPosition(int x, int y, const Window& relativeTo, bool ignoreEvent = true);
};
}
#endif // NAZARA_MOUSE_HPP