NazaraEngine/include/Nazara/Renderer/RenderPipeline.hpp

32 lines
685 B
C++

// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_RENDERPIPELINE_HPP
#define NAZARA_RENDERPIPELINE_HPP
#include <Nazara/Utility/Enums.hpp>
#include <Nazara/Renderer/RenderStates.hpp>
//#include <Nazara/Renderer/Shader.hpp>
namespace Nz
{
struct RenderPipelineInfo : RenderStates
{
/*ShaderConstRef shader;*/
};
class NAZARA_RENDERER_API RenderPipeline
{
public:
RenderPipeline() = default;
virtual ~RenderPipeline();
};
}
#include <Nazara/Renderer/RenderPipeline.inl>
#endif // NAZARA_RENDERPIPELINE_HPP