NazaraEngine/include/Nazara/Graphics/FramePipelinePassRegistry.hpp

63 lines
2.3 KiB
C++

// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_GRAPHICS_FRAMEPIPELINEPASSREGISTRY_HPP
#define NAZARA_GRAPHICS_FRAMEPIPELINEPASSREGISTRY_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/Graphics/FramePipelinePass.hpp>
#include <NazaraUtils/StringHash.hpp>
#include <functional>
#include <list>
#include <string>
#include <unordered_map>
#include <vector>
namespace Nz
{
class ParameterList;
class FramePipelinePassRegistry
{
public:
using Factory = std::function<std::unique_ptr<FramePipelinePass>(FramePipelinePass::PassData& passData, std::string passName, const ParameterList& parameters)>;
FramePipelinePassRegistry() = default;
FramePipelinePassRegistry(const FramePipelinePassRegistry&) = default;
FramePipelinePassRegistry(FramePipelinePassRegistry&&) = default;
~FramePipelinePassRegistry() = default;
inline std::unique_ptr<FramePipelinePass> BuildPass(std::size_t passIndex, FramePipelinePass::PassData& passData, std::string passName, const ParameterList& parameters) const;
inline std::size_t GetPassIndex(std::string_view passName) const;
inline std::size_t GetPassInputIndex(std::size_t passIndex, std::string_view inputName) const;
inline std::size_t GetPassOutputIndex(std::size_t passIndex, std::string_view inputName) const;
template<typename T> std::size_t RegisterPass(std::string passName, std::vector<std::string> inputs, std::vector<std::string> outputs);
inline std::size_t RegisterPass(std::string passName, std::vector<std::string> inputs, std::vector<std::string> outputs, Factory factory);
FramePipelinePassRegistry& operator=(const FramePipelinePassRegistry&) = default;
FramePipelinePassRegistry& operator=(FramePipelinePassRegistry&&) = default;
static constexpr std::size_t InvalidIndex = std::numeric_limits<std::size_t>::max();
private:
struct Pass
{
Factory factory;
std::vector<std::string> inputs;
std::vector<std::string> outputs;
};
std::unordered_map<std::string, std::size_t, StringHash<>, std::equal_to<>> m_passIndex;
std::vector<Pass> m_passes;
};
}
#include <Nazara/Graphics/FramePipelinePassRegistry.inl>
#endif // NAZARA_GRAPHICS_FRAMEPIPELINEPASSREGISTRY_HPP