NazaraEngine/include/Nazara/VulkanRenderer/Wrapper/Sampler.hpp

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1.2 KiB
C++

// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Vulkan renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VULKANRENDERER_WRAPPER_SAMPLER_HPP
#define NAZARA_VULKANRENDERER_WRAPPER_SAMPLER_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/VulkanRenderer/Wrapper/DeviceObject.hpp>
namespace Nz
{
namespace Vk
{
class Sampler : public DeviceObject<Sampler, VkSampler, VkSamplerCreateInfo, VK_OBJECT_TYPE_SAMPLER>
{
friend DeviceObject;
public:
Sampler() = default;
Sampler(const Sampler&) = delete;
Sampler(Sampler&&) = default;
~Sampler() = default;
Sampler& operator=(const Sampler&) = delete;
Sampler& operator=(Sampler&&) = delete;
private:
static inline VkResult CreateHelper(Device& device, const VkSamplerCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkSampler* handle);
static inline void DestroyHelper(Device& device, VkSampler handle, const VkAllocationCallbacks* allocator);
};
}
}
#include <Nazara/VulkanRenderer/Wrapper/Sampler.inl>
#endif // NAZARA_VULKANRENDERER_WRAPPER_SAMPLER_HPP