55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Shader module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Shader/ShaderLangErrors.hpp>
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#include <Nazara/Shader/Debug.hpp>
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namespace Nz::ShaderLang
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{
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inline Error::Error(SourceLocation sourceLocation, ErrorCategory errorCategory, ErrorType errorType) noexcept :
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m_errorCategory(errorCategory),
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m_sourceLocation(std::move(sourceLocation)),
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m_errorType(errorType)
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{
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}
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inline ErrorCategory Error::GetErrorCategory() const
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{
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return m_errorCategory;
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}
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inline ErrorType Error::GetErrorType() const
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{
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return m_errorType;
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}
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inline const SourceLocation& Error::GetSourceLocation() const
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{
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return m_sourceLocation;
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}
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inline AstError::AstError(SourceLocation sourceLocation, ErrorType errorType) noexcept :
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Error(std::move(sourceLocation), ErrorCategory::Ast, errorType)
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{
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}
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inline CompilationError::CompilationError(SourceLocation sourceLocation, ErrorType errorType) noexcept :
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Error(std::move(sourceLocation), ErrorCategory::Compilation, errorType)
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{
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}
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inline ParsingError::ParsingError(SourceLocation sourceLocation, ErrorType errorType) noexcept :
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Error(std::move(sourceLocation), ErrorCategory::Parsing, errorType)
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{
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}
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inline LexingError::LexingError(SourceLocation sourceLocation, ErrorType errorType) noexcept :
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Error(std::move(sourceLocation), ErrorCategory::Lexing, errorType)
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{
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}
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}
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#include <Nazara/Shader/DebugOff.hpp>
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