NazaraEngine/include/Nazara/Renderer/RenderImage.hpp

85 lines
2.0 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_RENDERIMAGE_HPP
#define NAZARA_RENDERIMAGE_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Renderer/Config.hpp>
#include <Nazara/Renderer/Enums.hpp>
#include <functional>
namespace Nz
{
class CommandBuffer;
class CommandBufferBuilder;
class UploadPool;
class NAZARA_RENDERER_API RenderImage
{
public:
class Releasable;
template<typename T> class ReleasableLambda;
virtual ~RenderImage();
virtual void Execute(const std::function<void(CommandBufferBuilder& builder)>& callback, QueueTypeFlags queueTypeFlags) = 0;
inline void FlushReleaseQueue();
virtual UploadPool& GetUploadPool() = 0;
virtual void Present() = 0;
template<typename F> void PushReleaseCallback(F&& callback);
virtual void SubmitCommandBuffer(CommandBuffer* commandBuffer, QueueTypeFlags queueTypeFlags) = 0;
protected:
RenderImage() = default;
RenderImage(const RenderImage&) = delete;
RenderImage(RenderImage&&) = delete;
private:
static constexpr std::size_t BlockSize = 4 * 1024;
using Block = std::vector<UInt8>;
std::vector<Releasable*> m_releaseQueue;
std::vector<Block> m_releaseMemoryPool;
};
class NAZARA_RENDERER_API RenderImage::Releasable
{
public:
virtual ~Releasable();
virtual void Release() = 0;
};
template<typename T>
class RenderImage::ReleasableLambda : public Releasable
{
public:
template<typename U> ReleasableLambda(U&& lambda);
ReleasableLambda(const ReleasableLambda&) = delete;
ReleasableLambda(ReleasableLambda&&) = delete;
~ReleasableLambda() = default;
void Release() override;
ReleasableLambda& operator=(const ReleasableLambda&) = delete;
ReleasableLambda& operator=(ReleasableLambda&&) = delete;
private:
T m_lambda;
};
}
#include <Nazara/Renderer/RenderImage.inl>
#endif // NAZARA_RENDERIMAGE_HPP