NazaraEngine/src/Nazara/Renderer/SoftwareBuffer.cpp

117 lines
2.0 KiB
C++

// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Renderer/OpenGL.hpp>
#include <Nazara/Renderer/SoftwareBuffer.hpp>
#include <Nazara/Core/Error.hpp>
#include <cstring>
#include <stdexcept>
#include <Nazara/Renderer/Debug.hpp>
namespace
{
GLenum bufferTarget[] = {
GL_ELEMENT_ARRAY_BUFFER, // nzBufferType_Index,
GL_ARRAY_BUFFER, // nzBufferType_Vertex
};
}
NzSoftwareBuffer::NzSoftwareBuffer(NzBuffer* parent, nzBufferType type) :
m_type(type)
{
NazaraUnused(parent);
}
NzSoftwareBuffer::~NzSoftwareBuffer()
{
}
void NzSoftwareBuffer::Bind()
{
glBindBuffer(bufferTarget[m_type], 0);
}
bool NzSoftwareBuffer::Create(unsigned int size, nzBufferUsage usage)
{
NazaraUnused(usage);
// Cette allocation est protégée car sa taille dépend directement de paramètres utilisateurs
try
{
m_buffer = new nzUInt8[size];
}
catch (const std::exception& e)
{
NazaraError("Failed to allocate software buffer (" + NzString(e.what()) + ')');
return false;
}
m_locked = false;
return true;
}
void NzSoftwareBuffer::Destroy()
{
delete[] m_buffer;
}
bool NzSoftwareBuffer::Fill(const void* data, unsigned int offset, unsigned int size)
{
#if NAZARA_RENDERER_SAFE
if (m_locked)
{
NazaraError("Buffer already locked");
return false;
}
#endif
std::memcpy(&m_buffer[offset], data, size);
return true;
}
void* NzSoftwareBuffer::GetBufferPtr()
{
return m_buffer;
}
bool NzSoftwareBuffer::IsHardware() const
{
return false;
}
void* NzSoftwareBuffer::Lock(nzBufferLock lock, unsigned int offset, unsigned int size)
{
NazaraUnused(lock);
NazaraUnused(size);
#if NAZARA_RENDERER_SAFE
if (m_locked)
{
NazaraError("Buffer already locked");
return nullptr;
}
#endif
m_locked = true;
return &m_buffer[offset];
}
bool NzSoftwareBuffer::Unlock()
{
#if NAZARA_RENDERER_SAFE
if (!m_locked)
{
NazaraError("Buffer not locked");
return true;
}
#endif
m_locked = false;
return true;
}