NazaraEngine/src/Nazara/Renderer/SoftwareBuffer.hpp

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// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_SOFTWAREBUFFER_HPP
#define NAZARA_SOFTWAREBUFFER_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Renderer/BufferImpl.hpp>
class NzSoftwareBuffer : public NzBufferImpl
{
public:
NzSoftwareBuffer(NzBuffer* parent, nzBufferType type);
~NzSoftwareBuffer();
void Bind();
bool Create(unsigned int size, nzBufferUsage usage = nzBufferUsage_Static);
void Destroy();
bool Fill(const void* data, unsigned int offset, unsigned int length);
void* GetBufferPtr();
bool IsHardware() const;
void* Lock(nzBufferLock lock, unsigned int offset = 0, unsigned int length = 0);
bool Unlock();
private:
nzBufferType m_type;
nzUInt8* m_buffer;
bool m_locked;
};
#endif // NAZARA_SOFTWAREBUFFER_HPP