NazaraEngine/include/Nazara/Graphics/TextSprite.hpp

115 lines
3.2 KiB
C++

// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_TEXTSPRITE_HPP
#define NAZARA_TEXTSPRITE_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Graphics/Material.hpp>
#include <Nazara/Graphics/InstancedRenderable.hpp>
#include <Nazara/Utility/AbstractAtlas.hpp>
#include <Nazara/Utility/VertexStruct.hpp>
namespace Nz
{
class AbstractTextDrawer;
class TextSprite;
using TextSpriteConstRef = ObjectRef<const TextSprite>;
using TextSpriteLibrary = ObjectLibrary<TextSprite>;
using TextSpriteRef = ObjectRef<TextSprite>;
class NAZARA_GRAPHICS_API TextSprite : public InstancedRenderable
{
public:
inline TextSprite();
inline TextSprite(const AbstractTextDrawer& drawer);
inline TextSprite(const TextSprite& sprite);
~TextSprite() = default;
void AddToRenderQueue(AbstractRenderQueue* renderQueue, const InstanceData& instanceData, const Recti& scissorRect) const override;
inline void Clear();
std::unique_ptr<InstancedRenderable> Clone() const override;
inline const Color& GetColor() const;
inline float GetScale() const;
inline void SetColor(const Color& color);
inline void SetDefaultMaterial();
using InstancedRenderable::SetMaterial;
inline void SetMaterial(MaterialRef material);
inline void SetMaterial(std::size_t skinIndex, MaterialRef material);
inline void SetScale(float scale);
void Update(const AbstractTextDrawer& drawer);
inline TextSprite& operator=(const TextSprite& text);
template<typename... Args> static TextSpriteRef New(Args&&... args);
private:
inline void InvalidateVertices();
void MakeBoundingVolume() const override;
void OnAtlasInvalidated(const AbstractAtlas* atlas);
void OnAtlasLayerChange(const AbstractAtlas* atlas, AbstractImage* oldLayer, AbstractImage* newLayer);
void UpdateData(InstanceData* instanceData) const override;
struct RenderKey
{
Texture* texture;
int renderOrder;
bool operator==(const RenderKey& rhs) const
{
return texture == rhs.texture && renderOrder == rhs.renderOrder;
}
bool operator!=(const RenderKey& rhs) const
{
return !operator==(rhs);
}
};
struct HashRenderKey
{
std::size_t operator()(const RenderKey& key) const
{
// Since renderOrder will be very small, this will be enough
return std::hash<Texture*>()(key.texture) + key.renderOrder;
}
};
struct RenderIndices
{
unsigned int first;
unsigned int count;
};
struct AtlasSlots
{
bool used;
NazaraSlot(AbstractAtlas, OnAtlasCleared, clearSlot);
NazaraSlot(AbstractAtlas, OnAtlasLayerChange, layerChangeSlot);
NazaraSlot(AbstractAtlas, OnAtlasRelease, releaseSlot);
};
std::unordered_map<const AbstractAtlas*, AtlasSlots> m_atlases;
mutable std::unordered_map<RenderKey, RenderIndices, HashRenderKey> m_renderInfos;
mutable std::vector<VertexStruct_XY_Color_UV> m_localVertices;
Color m_color;
Rectf m_localBounds;
float m_scale;
static TextSpriteLibrary::LibraryMap s_library;
};
}
#include <Nazara/Graphics/TextSprite.inl>
#endif // NAZARA_TEXTSPRITE_HPP