NazaraEngine/src/Nazara/Utility
Lynix 7fe5710dd3 Utility/OBJParser: Fix failure to load some OBJ because of their "high error rate"
Former-commit-id: f9041ec52283dc0bdc83869c1d032303a1e200e8 [formerly be218c9edb44bf7e4bd075a60694febaff823c03] [formerly 7f7d145fd94379ba2ad3a853ccb2fe9f7d940397 [formerly 92ee9fda6879f5e85f6106bc30af475cebc3f78f]]
Former-commit-id: 75d958c182fd859499881bde919f57e3baa1db0f [formerly a4d130067033e98e00904ebce6ba5ae372717bd3]
Former-commit-id: a59ed77ae02e7d05de12c4d5d90755c8aef08af0
2016-08-09 00:08:31 +02:00
..
Debug Switch from Nz prefix to namespace Nz for linux 2015-09-27 15:58:49 +02:00
Formats Utility/OBJParser: Fix failure to load some OBJ because of their "high error rate" 2016-08-09 00:08:31 +02:00
Resources/Fonts Added default font 2015-01-18 10:38:50 +01:00
Win32 Fix a shitload of warnings in 64 bits mode 2016-06-13 21:09:55 +02:00
X11 Delete notice in Display 2016-02-21 14:50:01 +01:00
AbstractAtlas.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
AbstractBuffer.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
AbstractImage.cpp Merge branch 'NDK-Refactor' into NDK 2015-09-25 23:16:58 +02:00
AbstractTextDrawer.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
AlgorithmUtility.cpp Fail in copy-paste 2016-05-30 20:43:27 +02:00
Animation.cpp Fix loading of MD5 2016-05-30 14:26:32 +02:00
Buffer.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
Cursor.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
Font.cpp Fix a shitload of warnings in 64 bits mode 2016-06-13 21:09:55 +02:00
FontData.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
GuillotineImageAtlas.cpp Fix a shitload of warnings in 64 bits mode 2016-06-13 21:09:55 +02:00
Icon.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
Image.cpp Various fixes 2016-07-28 19:22:41 +02:00
IndexBuffer.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
IndexMapper.cpp Utility/IndexMapper: Makes it work without index buffers (sequential mode) 2016-07-08 08:35:36 +02:00
Joint.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
Keyboard.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
Mesh.cpp Utility/Mesh: Add MeshSaver properly 2016-07-12 08:14:05 +02:00
Mouse.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
Node.cpp Merge branch 'NDK-Refactor' into NDK 2015-09-25 23:16:58 +02:00
PixelFormat.cpp Utility: Rework PixelFormat (WIP) 2016-05-17 14:23:45 +02:00
SimpleTextDrawer.cpp Fix a shitload of warnings in 64 bits mode 2016-06-13 21:09:55 +02:00
SkeletalMesh.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
Skeleton.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
SoftwareBuffer.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
SoftwareBuffer.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
StaticMesh.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
SubMesh.cpp Revert "Fix compile" 2016-08-02 13:20:31 +02:00
TriangleIterator.cpp Utility: Allow TriangleIterator and VertexMapper to take constant submesh 2016-07-08 08:36:42 +02:00
Utility.cpp Utility/Formats: Add OBJSaver (WIP) 2016-07-12 08:14:05 +02:00
VertexBuffer.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
VertexDeclaration.cpp Improved declarations 2016-08-02 13:31:09 +02:00
VertexMapper.cpp Utility: Allow TriangleIterator and VertexMapper to take constant submesh 2016-07-08 08:36:42 +02:00
VideoMode.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
VideoModeImpl.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
Window.cpp Utility/Window: Make Window moveable 2016-03-01 14:00:53 +01:00