NazaraEngine/include/Nazara/Platform/Mouse.hpp

51 lines
1.3 KiB
C++

// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Platform module"
// For conditions of distribution and use, see copyright notice in Config.hpp
// Interface inspired by the SFML of Laurent Gomila (and its team)
#pragma once
#ifndef NAZARA_PLATFORM_MOUSE_HPP
#define NAZARA_PLATFORM_MOUSE_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/Platform/Config.hpp>
namespace Nz
{
class Window;
class NAZARA_PLATFORM_API Mouse
{
public:
enum Button
{
Left,
Middle,
Right,
XButton1,
XButton2,
Max = XButton2
};
Mouse() = delete;
~Mouse() = delete;
static Vector2i GetPosition();
static Vector2i GetPosition(const Window& relativeTo);
static bool IsButtonPressed(Button button);
static bool SetRelativeMouseMode(bool relativeMouseMode);
static void SetPosition(const Vector2i& position);
static void SetPosition(const Vector2i& position, const Window& relativeTo, bool ignoreEvent = true);
static void SetPosition(int x, int y);
static void SetPosition(int x, int y, const Window& relativeTo, bool ignoreEvent = true);
static constexpr std::size_t ButtonCount = static_cast<std::size_t>(Max + 1);
};
}
#endif // NAZARA_PLATFORM_MOUSE_HPP