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Components
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Graphics: Use memory pools for render elements
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2022-08-30 19:27:52 +02:00 |
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Formats
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Math: Rework Box and Rect classes
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2022-12-18 14:57:14 +01:00 |
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Plugin
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Core: Rewrite plugin system
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2022-08-25 12:59:01 +02:00 |
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Resources/Fonts
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Remove resources headers (as they will be generated on compilation)
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2021-07-07 22:44:38 +02:00 |
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Systems
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Fix a bunch of warnings
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2022-11-13 16:12:49 +01:00 |
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AbstractAtlas.cpp
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Update copyright date
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2022-01-01 15:30:09 +01:00 |
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AbstractImage.cpp
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Update copyright date
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2022-01-01 15:30:09 +01:00 |
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AbstractTextDrawer.cpp
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Update copyright date
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2022-01-01 15:30:09 +01:00 |
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AlgorithmUtility.cpp
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Math: Rework Box and Rect classes
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2022-12-18 14:57:14 +01:00 |
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Animation.cpp
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Push current work
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2022-08-25 12:59:01 +02:00 |
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Buffer.cpp
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Big buffer refactor
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2022-01-23 00:05:08 +01:00 |
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Font.cpp
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Utility/Font: Remove useless atlas release slot
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2022-03-04 20:41:14 +01:00 |
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FontData.cpp
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Update copyright date
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2022-01-01 15:30:09 +01:00 |
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GuillotineImageAtlas.cpp
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Math: Rework Box and Rect classes
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2022-12-18 14:57:14 +01:00 |
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Image.cpp
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Minor fixes
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2022-12-17 14:49:22 +01:00 |
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ImageStream.cpp
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Utility: Add ImageStream and GIF support
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2022-04-27 18:24:00 +02:00 |
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IndexBuffer.cpp
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Switch index/vertex count to UInt32
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2022-10-31 19:54:25 +01:00 |
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IndexMapper.cpp
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Switch index/vertex count to UInt32
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2022-10-31 19:54:25 +01:00 |
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Joint.cpp
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Math/Matrix4: Rework "transform matrix" support
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2022-04-19 18:32:16 +02:00 |
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Mesh.cpp
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Math: Rework Box and Rect classes
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2022-12-18 14:57:14 +01:00 |
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Node.cpp
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Fix a bunch of warnings
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2022-11-13 16:12:49 +01:00 |
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PixelFormat.cpp
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Split engine to packages NazaraUtils and NZSL (#375)
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2022-05-25 19:36:10 +02:00 |
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RichTextDrawer.cpp
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Math: Rework Box and Rect classes
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2022-12-18 14:57:14 +01:00 |
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SimpleTextDrawer.cpp
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Math: Rework Box and Rect classes
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2022-12-18 14:57:14 +01:00 |
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SkeletalMesh.cpp
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Switch index/vertex count to UInt32
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2022-10-31 19:54:25 +01:00 |
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Skeleton.cpp
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Math: Rework Box and Rect classes
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2022-12-18 14:57:14 +01:00 |
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SoftwareBuffer.cpp
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Big buffer refactor
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2022-01-23 00:05:08 +01:00 |
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StaticMesh.cpp
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Switch index/vertex count to UInt32
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2022-10-31 19:54:25 +01:00 |
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SubMesh.cpp
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Switch index/vertex count to UInt32
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2022-10-31 19:54:25 +01:00 |
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TriangleIterator.cpp
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Big buffer refactor
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2022-01-23 00:05:08 +01:00 |
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UniformBuffer.cpp
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Big buffer refactor
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2022-01-23 00:05:08 +01:00 |
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Utility.cpp
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Split engine to packages NazaraUtils and NZSL (#375)
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2022-05-25 19:36:10 +02:00 |
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VertexBuffer.cpp
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Fix a bunch of warnings
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2022-11-13 16:12:49 +01:00 |
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VertexDeclaration.cpp
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Add support for GPU skinning (WIP)
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2022-08-25 12:59:01 +02:00 |
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VertexMapper.cpp
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Big buffer refactor
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2022-01-23 00:05:08 +01:00 |