NazaraEngine/include/Nazara/Shader/Ast/TransformVisitor.hpp

91 lines
2.5 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Shader generator"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_SHADERAST_TRANSFORMVISITOR_HPP
#define NAZARA_SHADERAST_TRANSFORMVISITOR_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Shader/Config.hpp>
#include <Nazara/Shader/ShaderAstCloner.hpp>
#include <vector>
namespace Nz::ShaderAst
{
class NAZARA_SHADER_API TransformVisitor : AstCloner
{
public:
inline TransformVisitor();
TransformVisitor(const TransformVisitor&) = delete;
TransformVisitor(TransformVisitor&&) = delete;
~TransformVisitor() = default;
StatementPtr Transform(StatementPtr& statement);
TransformVisitor& operator=(const TransformVisitor&) = delete;
TransformVisitor& operator=(TransformVisitor&&) = delete;
private:
struct Identifier;
ExpressionPtr Clone(AccessMemberIdentifierExpression& node) override;
ExpressionPtr Clone(CastExpression& node) override;
ExpressionPtr Clone(IdentifierExpression& node) override;
ExpressionPtr CloneExpression(ExpressionPtr& expr) override;
inline const Identifier* FindIdentifier(const std::string_view& identifierName) const;
void PushScope();
void PopScope();
inline std::size_t RegisterFunction(std::string name);
inline std::size_t RegisterStruct(std::string name, StructDescription description);
inline std::size_t RegisterVariable(std::string name);
ExpressionType ResolveType(const ExpressionType& exprType);
using AstCloner::Visit;
void Visit(BranchStatement& node) override;
void Visit(ConditionalStatement& node) override;
void Visit(DeclareExternalStatement& node) override;
void Visit(DeclareFunctionStatement& node) override;
void Visit(DeclareStructStatement& node) override;
void Visit(DeclareVariableStatement& node) override;
void Visit(MultiStatement& node) override;
struct Alias
{
std::variant<ExpressionType> value;
};
struct Struct
{
std::size_t structIndex;
};
struct Variable
{
std::size_t varIndex;
};
struct Identifier
{
std::string name;
std::variant<Alias, Struct, Variable> value;
};
private:
std::size_t m_nextFuncIndex;
std::size_t m_nextVarIndex;
std::vector<Identifier> m_identifiersInScope;
std::vector<StructDescription> m_structs;
std::vector<std::size_t> m_scopeSizes;
};
}
#include <Nazara/Shader/Ast/TransformVisitor.inl>
#endif