NazaraEngine/include/Nazara/Shader/ShaderAstScopedVisitor.hpp

69 lines
1.7 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Shader generator"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_SHADER_SCOPED_VISITOR_HPP
#define NAZARA_SHADER_SCOPED_VISITOR_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Shader/Config.hpp>
#include <Nazara/Shader/ShaderAstRecursiveVisitor.hpp>
namespace Nz::ShaderAst
{
class NAZARA_SHADER_API AstScopedVisitor : public AstRecursiveVisitor
{
public:
struct Identifier;
AstScopedVisitor() = default;
~AstScopedVisitor() = default;
inline const Identifier* FindIdentifier(const std::string_view& identifierName) const;
void ScopedVisit(StatementPtr& nodePtr);
using AstRecursiveVisitor::Visit;
void Visit(BranchStatement& node) override;
void Visit(ConditionalStatement& node) override;
void Visit(DeclareExternalStatement& node) override;
void Visit(DeclareFunctionStatement& node) override;
void Visit(DeclareStructStatement& node) override;
void Visit(DeclareVariableStatement& node) override;
void Visit(MultiStatement& node) override;
struct Alias
{
std::variant<ExpressionType> value;
};
struct Variable
{
ExpressionType type;
};
struct Identifier
{
std::string name;
std::variant<Alias, Variable, StructDescription> value;
};
protected:
void PushScope();
void PopScope();
inline void RegisterStruct(StructDescription structDesc);
inline void RegisterVariable(std::string name, ExpressionType type);
private:
std::vector<Identifier> m_identifiersInScope;
std::vector<std::size_t> m_scopeSizes;
};
}
#include <Nazara/Shader/ShaderAstScopedVisitor.inl>
#endif