NazaraEngine/src/Nazara/Utility/Skeleton.cpp

260 lines
7.1 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/Skeleton.hpp>
#include <Nazara/Utility/Joint.hpp>
#include <unordered_map>
#include <Nazara/Utility/Debug.hpp>
namespace Nz
{
struct SkeletonImpl
{
std::unordered_map<std::string, std::size_t> jointMap;
std::vector<Joint> joints;
Boxf aabb;
bool aabbUpdated = false;
bool jointMapUpdated = false;
};
Skeleton::Skeleton() = default;
Skeleton::Skeleton(const Skeleton& skeleton)
{
operator=(skeleton);
}
Skeleton::Skeleton(Skeleton&&) noexcept = default;
Skeleton::~Skeleton() = default;
bool Skeleton::Create(std::size_t jointCount)
{
NazaraAssert(jointCount > 0, "joint count must be over zero");
m_impl = std::make_unique<SkeletonImpl>();
m_impl->joints.reserve(jointCount);
for (std::size_t i = 0; i < jointCount; ++i)
m_impl->joints.emplace_back(this);
return true;
}
void Skeleton::Destroy()
{
m_impl.reset();
}
const Boxf& Skeleton::GetAABB() const
{
NazaraAssert(m_impl, "skeleton must have been created");
if (!m_impl->aabbUpdated)
{
std::size_t jointCount = m_impl->joints.size();
if (jointCount > 0)
{
Vector3f pos = m_impl->joints[0].GetPosition();
m_impl->aabb.Set(pos.x, pos.y, pos.z, 0.f, 0.f, 0.f);
for (std::size_t i = 1; i < jointCount; ++i)
m_impl->aabb.ExtendTo(m_impl->joints[i].GetPosition());
}
else
m_impl->aabb.MakeZero();
m_impl->aabbUpdated = true;
}
return m_impl->aabb;
}
Joint* Skeleton::GetJoint(const std::string& jointName)
{
NazaraAssert(m_impl, "skeleton must have been created");
if (!m_impl->jointMapUpdated)
UpdateJointMap();
auto it = m_impl->jointMap.find(jointName);
NazaraAssert(it != m_impl->jointMap.end(), "joint not found");
InvalidateJoints();
return &m_impl->joints[it->second];
}
Joint* Skeleton::GetJoint(std::size_t index)
{
NazaraAssert(m_impl, "skeleton must have been created");
NazaraAssert(index < m_impl->joints.size(), "joint index out of range");
InvalidateJoints();
return &m_impl->joints[index];
}
const Joint* Skeleton::GetJoint(const std::string& jointName) const
{
NazaraAssert(m_impl, "skeleton must have been created");
if (!m_impl->jointMapUpdated)
UpdateJointMap();
auto it = m_impl->jointMap.find(jointName);
NazaraAssert(it != m_impl->jointMap.end(), "joint not found");
return &m_impl->joints[it->second];
}
const Joint* Skeleton::GetJoint(std::size_t index) const
{
NazaraAssert(m_impl, "skeleton must have been created");
NazaraAssert(index < m_impl->joints.size(), "joint index out of range");
return &m_impl->joints[index];
}
Joint* Skeleton::GetJoints()
{
NazaraAssert(m_impl, "skeleton must have been created");
InvalidateJoints();
return &m_impl->joints[0];
}
const Joint* Skeleton::GetJoints() const
{
NazaraAssert(m_impl, "skeleton must have been created");
return &m_impl->joints[0];
}
std::size_t Skeleton::GetJointCount() const
{
NazaraAssert(m_impl, "skeleton must have been created");
return static_cast<std::size_t>(m_impl->joints.size());
}
std::size_t Skeleton::GetJointIndex(const std::string& jointName) const
{
NazaraAssert(m_impl, "skeleton must have been created");
if (!m_impl->jointMapUpdated)
UpdateJointMap();
auto it = m_impl->jointMap.find(jointName);
NazaraAssert(it != m_impl->jointMap.end(), "joint not found");
return it->second;
}
void Skeleton::Interpolate(const Skeleton& skeletonA, const Skeleton& skeletonB, float interpolation)
{
NazaraAssert(m_impl, "skeleton must have been created");
NazaraAssert(skeletonA.IsValid(), "first skeleton is invalid");
NazaraAssert(skeletonB.IsValid(), "second skeleton is invalid");
NazaraAssert(skeletonA.GetJointCount() == skeletonB.GetJointCount() && m_impl->joints.size() == skeletonA.GetJointCount(), "both skeletons must have the same number of joints");
const Joint* jointsA = &skeletonA.m_impl->joints[0];
const Joint* jointsB = &skeletonB.m_impl->joints[0];
for (std::size_t i = 0; i < m_impl->joints.size(); ++i)
m_impl->joints[i].Interpolate(jointsA[i], jointsB[i], interpolation, CoordSys::Local);
InvalidateJoints();
}
void Skeleton::Interpolate(const Skeleton& skeletonA, const Skeleton& skeletonB, float interpolation, const std::size_t* indices, std::size_t indiceCount)
{
NazaraAssert(m_impl, "skeleton must have been created");
NazaraAssert(skeletonA.IsValid(), "first skeleton is invalid");
NazaraAssert(skeletonB.IsValid(), "second skeleton is invalid");
NazaraAssert(skeletonA.GetJointCount() == skeletonB.GetJointCount() && m_impl->joints.size() == skeletonA.GetJointCount(), "both skeletons must have the same number of joints");
const Joint* jointsA = &skeletonA.m_impl->joints[0];
const Joint* jointsB = &skeletonB.m_impl->joints[0];
for (std::size_t i = 0; i < indiceCount; ++i)
{
std::size_t index = indices[i];
NazaraAssert(index < m_impl->joints.size(), "joint index out of range");
m_impl->joints[index].Interpolate(jointsA[index], jointsB[index], interpolation, CoordSys::Local);
}
InvalidateJoints();
}
bool Skeleton::IsValid() const
{
return m_impl != nullptr;
}
Skeleton& Skeleton::operator=(const Skeleton& skeleton)
{
if (this == &skeleton)
return *this;
Destroy();
if (skeleton.m_impl)
{
m_impl = std::make_unique<SkeletonImpl>();
m_impl->jointMap = skeleton.m_impl->jointMap;
m_impl->jointMapUpdated = skeleton.m_impl->jointMapUpdated;
m_impl->joints = skeleton.m_impl->joints;
// Code crade mais son optimisation demanderait de stocker jointCount*sizeof(std::size_t) en plus
// Ce qui, pour juste une copie qui ne se fera que rarement, ne vaut pas le coup
// L'éternel trade-off mémoire/calculs ..
std::size_t jointCount = skeleton.m_impl->joints.size();
for (std::size_t i = 0; i < jointCount; ++i)
{
const Node* parent = skeleton.m_impl->joints[i].GetParent();
if (parent)
{
for (std::size_t j = 0; j < i; ++j) // Le parent se trouve forcément avant nous
{
if (parent == &skeleton.m_impl->joints[j]) // A-t-on trouvé le parent ?
{
m_impl->joints[i].SetParent(m_impl->joints[j]); // Oui, tout ça pour ça
break;
}
}
}
}
}
return *this;
}
Skeleton& Skeleton::operator=(Skeleton&&) noexcept = default;
void Skeleton::InvalidateJoints()
{
m_impl->aabbUpdated = false;
OnSkeletonJointsInvalidated(this);
}
void Skeleton::InvalidateJointMap()
{
NazaraAssert(m_impl, "skeleton must have been created");
m_impl->jointMapUpdated = false;
}
void Skeleton::UpdateJointMap() const
{
NazaraAssert(m_impl, "skeleton must have been created");
m_impl->jointMap.clear();
for (std::size_t i = 0; i < m_impl->joints.size(); ++i)
{
const std::string& name = m_impl->joints[i].GetName();
if (!name.empty())
{
NazaraAssert(m_impl->jointMap.find(name) == m_impl->jointMap.end(), "Joint name \"" + name + "\" is already present in joint map");
m_impl->jointMap[name] = static_cast<std::size_t>(i);
}
}
m_impl->jointMapUpdated = true;
}
}