Files
NazaraEngine/src/Nazara/Shader/Ast/ConstantValue.cpp
2022-01-01 15:30:09 +01:00

43 lines
1.6 KiB
C++

// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Shader module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Shader/Ast/ConstantValue.hpp>
#include <Nazara/Shader/Debug.hpp>
namespace Nz::ShaderAst
{
ExpressionType GetExpressionType(const ConstantValue& constant)
{
return std::visit([&](auto&& arg) -> ShaderAst::ExpressionType
{
using T = std::decay_t<decltype(arg)>;
if constexpr (std::is_same_v<T, NoValue>)
return NoType{};
else if constexpr (std::is_same_v<T, bool>)
return PrimitiveType::Boolean;
else if constexpr (std::is_same_v<T, float>)
return PrimitiveType::Float32;
else if constexpr (std::is_same_v<T, Int32>)
return PrimitiveType::Int32;
else if constexpr (std::is_same_v<T, UInt32>)
return PrimitiveType::UInt32;
else if constexpr (std::is_same_v<T, Vector2f>)
return VectorType{ 2, PrimitiveType::Float32 };
else if constexpr (std::is_same_v<T, Vector3f>)
return VectorType{ 3, PrimitiveType::Float32 };
else if constexpr (std::is_same_v<T, Vector4f>)
return VectorType{ 4, PrimitiveType::Float32 };
else if constexpr (std::is_same_v<T, Vector2i32>)
return VectorType{ 2, PrimitiveType::Int32 };
else if constexpr (std::is_same_v<T, Vector3i32>)
return VectorType{ 3, PrimitiveType::Int32 };
else if constexpr (std::is_same_v<T, Vector4i32>)
return VectorType{ 4, PrimitiveType::Int32 };
else
static_assert(AlwaysFalse<T>::value, "non-exhaustive visitor");
}, constant);
}
}