NazaraEngine/SDK/include/NDK/BaseWidget.hpp

96 lines
2.4 KiB
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
#pragma once
#ifndef NDK_BASEWIDGET_HPP
#define NDK_BASEWIDGET_HPP
#include <NDK/Prerequesites.hpp>
#include <NDK/Entity.hpp>
#include <NDK/EntityOwner.hpp>
#include <NDK/World.hpp>
#include <Nazara/Graphics/Sprite.hpp>
#include <Nazara/Utility/Mouse.hpp>
#include <Nazara/Utility/Node.hpp>
namespace Ndk
{
class Canvas;
class NDK_API BaseWidget : public Nz::Node
{
friend Canvas;
public:
struct Padding;
BaseWidget(BaseWidget* parent);
BaseWidget(const BaseWidget&) = delete;
BaseWidget(BaseWidget&&) = default;
virtual ~BaseWidget();
inline void AddChild(std::unique_ptr<BaseWidget>&& widget);
void EnableBackground(bool enable);
//virtual BaseWidget* Clone() const = 0;
inline Canvas* GetCanvas();
inline const Padding& GetPadding() const;
inline const Nz::Vector2f& GetContentSize() const;
inline Nz::Vector2f GetSize() const;
virtual void ResizeToContent() = 0;
inline void SetContentSize(const Nz::Vector2f& size);
inline void SetPadding(float left, float top, float right, float bottom);
void SetSize(const Nz::Vector2f& size);
BaseWidget& operator=(const BaseWidget&) = delete;
BaseWidget& operator=(BaseWidget&&) = default;
struct Padding
{
float left;
float top;
float right;
float bottom;
};
protected:
EntityHandle CreateEntity();
void DestroyEntity(Entity* entity);
virtual void Layout();
void InvalidateNode() override;
virtual void OnMouseEnter();
virtual void OnMouseMoved(int x, int y, int deltaX, int deltaY);
virtual void OnMouseButtonPress(int x, int y, Nz::Mouse::Button button);
virtual void OnMouseButtonRelease(int x, int y, Nz::Mouse::Button button);
virtual void OnMouseExit();
private:
inline BaseWidget();
inline void UpdateCanvasIndex(std::size_t index);
std::size_t m_canvasIndex;
std::vector<EntityOwner> m_entities;
std::vector<std::unique_ptr<BaseWidget>> m_children;
Canvas* m_canvas;
EntityOwner m_backgroundEntity;
Padding m_padding;
WorldHandle m_world;
Nz::Color m_backgroundColor;
Nz::SpriteRef m_backgroundSprite;
Nz::Vector2f m_contentSize;
BaseWidget* m_widgetParent;
};
}
#include <NDK/BaseWidget.inl>
#endif // NDK_BASEWIDGET_HPP