39 lines
923 B
C++
39 lines
923 B
C++
// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Development Kit"
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// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
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#pragma once
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#ifndef NDK_COMPONENTS_GRAPHICSCOMPONENT_HPP
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#define NDK_COMPONENTS_GRAPHICSCOMPONENT_HPP
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#include <NDK/Component.hpp>
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#include <Nazara/Graphics/Renderable.hpp>
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namespace Ndk
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{
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class NDK_API GraphicsComponent : public Component<GraphicsComponent>
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{
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public:
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GraphicsComponent() = default;
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~GraphicsComponent() = default;
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void AddToRenderQueue(NzAbstractRenderQueue* renderQueue, const NzMatrix4f& transformMatrix) const;
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static ComponentIndex componentIndex;
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private:
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struct Renderable
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{
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NzBoundingVolumef volume;
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NzRenderableRef renderable;
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};
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std::vector<Renderable> m_renderables;
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};
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}
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#include <NDK/Components/GraphicsComponent.inl>
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#endif // NDK_COMPONENTS_GRAPHICSCOMPONENT_HPP
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