65 lines
1.4 KiB
C++
65 lines
1.4 KiB
C++
// Copyright (C) 2015 Jérôme Leclercq
|
|
// This file is part of the "Nazara Engine - Graphics module"
|
|
// For conditions of distribution and use, see copyright notice in Config.hpp
|
|
|
|
#include <Nazara/Graphics/AbstractRenderTechnique.hpp>
|
|
#include <Nazara/Core/Error.hpp>
|
|
#include <Nazara/Graphics/RenderTechniques.hpp>
|
|
#include <Nazara/Renderer/Renderer.hpp>
|
|
#include <Nazara/Graphics/Debug.hpp>
|
|
|
|
namespace Nz
|
|
{
|
|
/*!
|
|
* \ingroup graphics
|
|
* \class Nz::AbstractRenderTechnique
|
|
* \brief Graphics class that represents the rendering technique for our scene
|
|
*
|
|
* \remark This class is abstract
|
|
*/
|
|
|
|
/*!
|
|
* \brief Constructs a AbstractRenderTechnique object
|
|
*/
|
|
|
|
AbstractRenderTechnique::AbstractRenderTechnique() :
|
|
m_instancingEnabled(true)
|
|
{
|
|
}
|
|
|
|
AbstractRenderTechnique::~AbstractRenderTechnique() = default;
|
|
|
|
/*!
|
|
* \brief Enables the instancing
|
|
*
|
|
* \param instancing Should instancing be enabled
|
|
*
|
|
* \remark This may improve performances
|
|
*/
|
|
|
|
void AbstractRenderTechnique::EnableInstancing(bool instancing)
|
|
{
|
|
m_instancingEnabled = instancing;
|
|
}
|
|
|
|
/*!
|
|
* \brief Gets the name of the actual technique
|
|
* \return Name of the technique being used
|
|
*/
|
|
|
|
String AbstractRenderTechnique::GetName() const
|
|
{
|
|
return RenderTechniques::ToString(GetType());
|
|
}
|
|
|
|
/*!
|
|
* \brief Checks whether the instancing is enabled
|
|
* \return true If it is the case
|
|
*/
|
|
|
|
bool AbstractRenderTechnique::IsInstancingEnabled() const
|
|
{
|
|
return m_instancingEnabled;
|
|
}
|
|
}
|