NazaraEngine/include/Nazara/Graphics/PipelineViewer.hpp

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C++

// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_GRAPHICS_PIPELINEVIEWER_HPP
#define NAZARA_GRAPHICS_PIPELINEVIEWER_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/Graphics/AbstractViewer.hpp>
#include <Nazara/Graphics/FramePipelinePass.hpp>
#include <vector>
namespace Nz
{
class NAZARA_GRAPHICS_API PipelineViewer : public AbstractViewer
{
public:
PipelineViewer() = default;
PipelineViewer(const PipelineViewer&) = delete;
PipelineViewer(PipelineViewer&&) = delete;
~PipelineViewer() = default;
virtual std::vector<std::unique_ptr<FramePipelinePass>> BuildPasses(FramePipelinePass::PassData& passData) const = 0;
virtual std::size_t RegisterPasses(const std::vector<std::unique_ptr<FramePipelinePass>>& passes, FrameGraph& frameGraph) const = 0;
PipelineViewer& operator=(const PipelineViewer&) = delete;
PipelineViewer& operator=(PipelineViewer&&) = delete;
};
}
#include <Nazara/Graphics/PipelineViewer.inl>
#endif // NAZARA_GRAPHICS_PIPELINEVIEWER_HPP