135 lines
3.3 KiB
C++
135 lines
3.3 KiB
C++
// Copyright (C) 2015 Jérôme Leclercq
|
|
// This file is part of the "Nazara Engine - Graphics module"
|
|
// For conditions of distribution and use, see copyright notice in Config.hpp
|
|
|
|
#pragma once
|
|
|
|
#ifndef NAZARA_ENUMS_GRAPHICS_HPP
|
|
#define NAZARA_ENUMS_GRAPHICS_HPP
|
|
|
|
enum nzBackgroundType
|
|
{
|
|
nzBackgroundType_Color, // NzColorBackground
|
|
nzBackgroundType_Skybox, // NzSkyboxBackground
|
|
nzBackgroundType_Texture, // NzTextureBackground
|
|
nzBackgroundType_User,
|
|
|
|
nzBackgroundType_Max = nzBackgroundType_User
|
|
};
|
|
|
|
enum nzLightType
|
|
{
|
|
nzLightType_Directional,
|
|
nzLightType_Point,
|
|
nzLightType_Spot,
|
|
|
|
nzLightType_Max = nzLightType_Spot
|
|
};
|
|
|
|
enum nzMaterialUniform
|
|
{
|
|
nzMaterialUniform_AlphaMap,
|
|
nzMaterialUniform_AlphaThreshold,
|
|
nzMaterialUniform_Ambient,
|
|
nzMaterialUniform_Diffuse,
|
|
nzMaterialUniform_DiffuseMap,
|
|
nzMaterialUniform_EmissiveMap,
|
|
nzMaterialUniform_HeightMap,
|
|
nzMaterialUniform_NormalMap,
|
|
nzMaterialUniform_Shininess,
|
|
nzMaterialUniform_Specular,
|
|
nzMaterialUniform_SpecularMap,
|
|
|
|
nzMaterialUniform_Max = nzMaterialUniform_SpecularMap
|
|
};
|
|
|
|
enum nzParticleComponent
|
|
{
|
|
nzParticleComponent_Unused = -1,
|
|
|
|
nzParticleComponent_Color,
|
|
nzParticleComponent_Life,
|
|
nzParticleComponent_Mass,
|
|
nzParticleComponent_Normal,
|
|
nzParticleComponent_Position,
|
|
nzParticleComponent_Radius,
|
|
nzParticleComponent_Rotation,
|
|
nzParticleComponent_Size,
|
|
nzParticleComponent_Velocity,
|
|
nzParticleComponent_Userdata0,
|
|
nzParticleComponent_Userdata1,
|
|
nzParticleComponent_Userdata2,
|
|
nzParticleComponent_Userdata3,
|
|
nzParticleComponent_Userdata4,
|
|
nzParticleComponent_Userdata5,
|
|
nzParticleComponent_Userdata6,
|
|
nzParticleComponent_Userdata7,
|
|
nzParticleComponent_Userdata8,
|
|
|
|
nzParticleComponent_Max = nzParticleComponent_Userdata8
|
|
};
|
|
|
|
enum nzParticleLayout
|
|
{
|
|
nzParticleLayout_Billboard,
|
|
nzParticleLayout_Model,
|
|
nzParticleLayout_Sprite,
|
|
|
|
nzParticleLayout_Max = nzParticleLayout_Sprite
|
|
};
|
|
|
|
enum nzRenderPassType
|
|
{
|
|
nzRenderPassType_AA,
|
|
nzRenderPassType_Bloom,
|
|
nzRenderPassType_DOF,
|
|
nzRenderPassType_Final,
|
|
nzRenderPassType_Fog,
|
|
nzRenderPassType_Forward,
|
|
nzRenderPassType_Lighting,
|
|
nzRenderPassType_Geometry,
|
|
nzRenderPassType_SSAO,
|
|
|
|
nzRenderPassType_Max = nzRenderPassType_SSAO
|
|
};
|
|
|
|
enum nzRenderTechniqueType
|
|
{
|
|
nzRenderTechniqueType_AdvancedForward, // NzAdvancedForwardRenderTechnique
|
|
nzRenderTechniqueType_BasicForward, // NzBasicForwardRenderTechnique
|
|
nzRenderTechniqueType_DeferredShading, // NzDeferredRenderTechnique
|
|
nzRenderTechniqueType_LightPrePass, // NzLightPrePassRenderTechnique
|
|
nzRenderTechniqueType_User,
|
|
|
|
nzRenderTechniqueType_Max = nzRenderTechniqueType_User
|
|
};
|
|
|
|
enum nzSceneNodeType
|
|
{
|
|
nzSceneNodeType_Light, // NzLight
|
|
nzSceneNodeType_Model, // NzModel
|
|
nzSceneNodeType_ParticleEmitter, // NzParticleEmitter
|
|
nzSceneNodeType_Root, // NzSceneRoot
|
|
nzSceneNodeType_Sprite, // NzSprite
|
|
nzSceneNodeType_TextSprite, // NzTextSprite
|
|
nzSceneNodeType_User,
|
|
|
|
nzSceneNodeType_Max = nzSceneNodeType_User
|
|
};
|
|
|
|
// Ces paramètres sont indépendants du matériau: ils peuvent être demandés à tout moment
|
|
enum nzShaderFlags
|
|
{
|
|
nzShaderFlags_None = 0,
|
|
|
|
nzShaderFlags_Billboard = 0x01,
|
|
nzShaderFlags_Deferred = 0x02,
|
|
nzShaderFlags_Instancing = 0x04,
|
|
nzShaderFlags_TextureOverlay = 0x08,
|
|
nzShaderFlags_VertexColor = 0x10,
|
|
|
|
nzShaderFlags_Max = nzShaderFlags_VertexColor*2-1
|
|
};
|
|
|
|
#endif // NAZARA_ENUMS_GRAPHICS_HPP
|