NazaraEngine/include/Nazara/Graphics/InstancedRenderable.hpp

83 lines
2.7 KiB
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_INSTANCEDRENDERABLE_HPP
#define NAZARA_INSTANCEDRENDERABLE_HPP
#include <Nazara/Core/NonCopyable.hpp>
#include <Nazara/Core/PrimitiveList.hpp>
#include <Nazara/Core/ObjectLibrary.hpp>
#include <Nazara/Core/ObjectRef.hpp>
#include <Nazara/Core/RefCounted.hpp>
#include <Nazara/Core/Signal.hpp>
#include <Nazara/Graphics/Config.hpp>
#include <Nazara/Math/BoundingVolume.hpp>
#include <Nazara/Math/Frustum.hpp>
#include <Nazara/Math/Matrix4.hpp>
class NzAbstractRenderQueue;
class NzInstancedRenderable;
using NzInstancedRenderableConstRef = NzObjectRef<const NzInstancedRenderable>;
using NzInstancedRenderableLibrary = NzObjectLibrary<NzInstancedRenderable>;
using NzInstancedRenderableRef = NzObjectRef<NzInstancedRenderable>;
class NAZARA_GRAPHICS_API NzInstancedRenderable : public NzRefCounted
{
public:
struct InstanceData;
NzInstancedRenderable() = default;
inline NzInstancedRenderable(const NzInstancedRenderable& renderable);
virtual ~NzInstancedRenderable();
inline void EnsureBoundingVolumeUpdated() const;
virtual void AddToRenderQueue(NzAbstractRenderQueue* renderQueue, const InstanceData& instanceData) const = 0;
virtual bool Cull(const NzFrustumf& frustum, const InstanceData& instanceData) const;
virtual const NzBoundingVolumef& GetBoundingVolume() const;
virtual void InvalidateData(InstanceData* instanceData, nzUInt32 flags) const;
virtual void UpdateBoundingVolume(InstanceData* instanceData) const;
virtual void UpdateData(InstanceData* instanceData) const;
inline NzInstancedRenderable& operator=(const NzInstancedRenderable& renderable);
// Signals:
NazaraSignal(OnInstancedRenderableInvalidateData, const NzInstancedRenderable*, nzUInt32); //< Args: me, flags
NazaraSignal(OnInstancedRenderableRelease, const NzInstancedRenderable*); //< Args: me
struct InstanceData
{
InstanceData(NzMatrix4f& referenceMatrix) :
transformMatrix(referenceMatrix),
flags(0)
{
}
std::vector<nzUInt8> data;
NzBoundingVolumef volume;
NzMatrix4f& transformMatrix;
nzUInt32 flags;
};
protected:
virtual void MakeBoundingVolume() const = 0;
void InvalidateBoundingVolume();
inline void InvalidateInstanceData(nzUInt32 flags);
inline void UpdateBoundingVolume() const;
mutable NzBoundingVolumef m_boundingVolume;
private:
mutable bool m_boundingVolumeUpdated;
static NzInstancedRenderableLibrary::LibraryMap s_library;
};
#include <Nazara/Graphics/InstancedRenderable.inl>
#endif // NAZARA_INSTANCEDRENDERABLE_HPP