111 lines
3.8 KiB
C++
111 lines
3.8 KiB
C++
// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Math module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_MATH_BOX_HPP
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#define NAZARA_MATH_BOX_HPP
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#include <Nazara/Math/Enums.hpp>
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#include <Nazara/Math/Matrix4.hpp>
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#include <Nazara/Math/Rect.hpp>
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#include <Nazara/Math/Sphere.hpp>
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#include <Nazara/Math/Vector3.hpp>
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#include <NazaraUtils/EnumArray.hpp>
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#include <string>
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namespace Nz
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{
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struct SerializationContext;
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template<typename T>
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class Box
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{
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public:
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constexpr Box() = default;
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constexpr Box(T Width, T Height, T Depth);
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constexpr Box(T X, T Y, T Z, T Width, T Height, T Depth);
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constexpr Box(const Rect<T>& rect);
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constexpr explicit Box(const Vector3<T>& lengths);
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constexpr explicit Box(const Vector3<T>& pos, const Vector3<T>& lengths);
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template<typename U> constexpr explicit Box(const Box<U>& box);
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constexpr Box(const Box&) = default;
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constexpr Box(Box&&) = default;
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~Box() = default;
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constexpr bool ApproxEqual(const Box& box, T maxDifference = std::numeric_limits<T>::epsilon()) const;
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constexpr bool Contains(T X, T Y, T Z) const;
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constexpr bool Contains(const Box& box) const;
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constexpr bool Contains(const Vector3<T>& point) const;
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constexpr Box& ExtendTo(T X, T Y, T Z);
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constexpr Box& ExtendTo(const Box& box);
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constexpr Box& ExtendTo(const Vector3<T>& point);
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constexpr Sphere<T> GetBoundingSphere() const;
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constexpr Vector3<T> GetCenter() const;
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constexpr Vector3<T> GetCorner(BoxCorner corner) const;
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constexpr EnumArray<BoxCorner, Vector3<T>> GetCorners() const;
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constexpr Vector3<T> GetLengths() const;
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constexpr Vector3<T> GetMaximum() const;
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constexpr Vector3<T> GetMinimum() const;
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constexpr Vector3<T> GetNegativeVertex(const Vector3<T>& normal) const;
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constexpr Vector3<T> GetPosition() const;
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constexpr Vector3<T> GetPositiveVertex(const Vector3<T>& normal) const;
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constexpr T GetRadius() const;
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constexpr Sphere<T> GetSquaredBoundingSphere() const;
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constexpr T GetSquaredRadius() const;
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constexpr bool Intersect(const Box& box, Box* intersection = nullptr) const;
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constexpr bool IsNull() const;
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constexpr bool IsValid() const;
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constexpr Box& Scale(T scalar);
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constexpr Box& Scale(const Vector3<T>& vec);
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constexpr Box& ScaleAroundCenter(T scalar);
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constexpr Box& ScaleAroundCenter(const Vector3<T>& vec);
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std::string ToString() const;
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Box& Transform(const Matrix4<T>& matrix, bool applyTranslation = true);
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constexpr Box& Translate(const Vector3<T>& translation);
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constexpr T& operator[](std::size_t i);
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constexpr const T& operator[](std::size_t i) const;
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constexpr Box& operator=(const Box&) = default;
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constexpr Box& operator=(Box&&) = default;
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constexpr bool operator==(const Box& box) const;
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constexpr bool operator!=(const Box& box) const;
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static constexpr Box ApproxEqual(const Box& lhs, const Box& rhs, T maxDifference = std::numeric_limits<T>::epsilon());
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static constexpr Box FromExtents(const Vector3<T>& vec1, const Vector3<T>& vec2);
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static constexpr Box Lerp(const Box& from, const Box& to, T interpolation);
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static constexpr Box Invalid();
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static constexpr Box Zero();
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T x, y, z, width, height, depth;
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};
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using Boxd = Box<double>;
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using Boxf = Box<float>;
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using Boxi = Box<int>;
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using Boxui = Box<unsigned int>;
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using Boxi32 = Box<Int32>;
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using Boxui32 = Box<UInt32>;
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template<typename T> bool Serialize(SerializationContext& context, const Box<T>& box, TypeTag<Box<T>>);
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template<typename T> bool Unserialize(SerializationContext& context, Box<T>* box, TypeTag<Box<T>>);
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template<typename T> std::ostream& operator<<(std::ostream& out, const Nz::Box<T>& box);
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}
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#include <Nazara/Math/Box.inl>
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#endif // NAZARA_MATH_BOX_HPP
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