NazaraEngine/include/Nazara/Renderer/RendererImpl.hpp

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1.4 KiB
C++

// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_RENDERER_RENDERERIMPL_HPP
#define NAZARA_RENDERER_RENDERERIMPL_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/Core/ParameterList.hpp>
#include <Nazara/Renderer/Config.hpp>
#include <Nazara/Renderer/Enums.hpp>
#include <Nazara/Renderer/RenderDeviceInfo.hpp>
#include <Nazara/Renderer/Renderer.hpp>
#include <Nazara/Utility/Enums.hpp>
#include <string>
#include <vector>
namespace Nz
{
class Buffer;
class RendererImpl;
class RenderDevice;
class RenderSurface;
class WindowSwapchain;
class Swapchain;
using CreateRendererImplFunc = RendererImpl*(*)();
class NAZARA_RENDERER_API RendererImpl
{
public:
RendererImpl() = default;
virtual ~RendererImpl();
virtual std::shared_ptr<RenderDevice> InstanciateRenderDevice(std::size_t deviceIndex, const RenderDeviceFeatures& enabledFeatures) = 0;
virtual RenderAPI QueryAPI() const = 0;
virtual std::string QueryAPIString() const = 0;
virtual UInt32 QueryAPIVersion() const = 0;
virtual const std::vector<RenderDeviceInfo>& QueryRenderDevices() const = 0;
virtual bool Prepare(const Renderer::Config& config) = 0;
};
}
#endif // NAZARA_RENDERER_RENDERERIMPL_HPP