NazaraEngine/include/Nazara/Graphics/PropertyHandler/UniformValuePropertyHandler...

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// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
inline UniformValuePropertyHandler::UniformValuePropertyHandler(std::string propertyName, std::string blockTag) :
m_blockTag(std::move(blockTag)),
m_propertyName(std::move(propertyName)),
m_memberTag(m_propertyName)
{
}
inline UniformValuePropertyHandler::UniformValuePropertyHandler(std::string propertyName, std::string memberTag, std::string blockTag) :
m_blockTag(std::move(blockTag)),
m_propertyName(std::move(propertyName)),
m_memberTag(std::move(memberTag))
{
}
}
#include <Nazara/Graphics/DebugOff.hpp>