NazaraEngine/src/Nazara/Utility/Skeleton.cpp

408 lines
7.9 KiB
C++

// Copyright (C) 2013 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/Skeleton.hpp>
#include <map>
#include <Nazara/Utility/Debug.hpp>
struct NzSkeletonImpl
{
std::map<NzString, unsigned int> jointMap; ///FIXME: unordered_map
std::vector<NzJoint> joints;
NzCubef aabb;
bool aabbUpdated = false;
bool jointMapUpdated = false;
};
NzSkeleton::NzSkeleton(const NzSkeleton& skeleton) :
m_impl(nullptr)
{
operator=(skeleton);
}
NzSkeleton::~NzSkeleton()
{
Destroy();
}
bool NzSkeleton::Create(unsigned int jointCount)
{
#if NAZARA_UTILITY_SAFE
if (jointCount == 0)
{
NazaraError("Joint count must be over 0");
return false;
}
#endif
m_impl = new NzSkeletonImpl;
m_impl->joints.resize(jointCount, NzJoint(this));
return true;
}
void NzSkeleton::Destroy()
{
if (m_impl)
{
delete m_impl;
m_impl = nullptr;
}
}
const NzCubef& NzSkeleton::GetAABB() const
{
#if NAZARA_UTILITY_SAFE
if (!m_impl)
{
NazaraError("Skeleton not created");
static NzCubef dummy;
return dummy;
}
#endif
if (!m_impl->aabbUpdated)
{
m_impl->aabb.MakeZero();
for (unsigned int i = 0; i < m_impl->joints.size(); ++i)
m_impl->aabb.ExtendTo(m_impl->joints[i].GetPosition());
m_impl->aabbUpdated = true;
}
return m_impl->aabb;
}
NzJoint* NzSkeleton::GetJoint(const NzString& jointName)
{
#if NAZARA_UTILITY_SAFE
if (!m_impl)
{
NazaraError("Skeleton not created");
return nullptr;
}
#endif
if (!m_impl->jointMapUpdated)
UpdateJointMap();
auto it = m_impl->jointMap.find(jointName);
#if NAZARA_UTILITY_SAFE
if (it == m_impl->jointMap.end())
{
NazaraError("Joint not found");
return nullptr;
}
#endif
// Invalidation de l'AABB
m_impl->aabbUpdated = false;
return &m_impl->joints[it->second];
}
NzJoint* NzSkeleton::GetJoint(unsigned int index)
{
#if NAZARA_UTILITY_SAFE
if (!m_impl)
{
NazaraError("Skeleton not created");
return nullptr;
}
if (index >= m_impl->joints.size())
{
NazaraError("Joint index out of range (" + NzString::Number(index) + " >= " + NzString::Number(m_impl->joints.size()) + ')');
return nullptr;
}
#endif
// Invalidation de l'AABB
m_impl->aabbUpdated = false;
return &m_impl->joints[index];
}
const NzJoint* NzSkeleton::GetJoint(const NzString& jointName) const
{
#if NAZARA_UTILITY_SAFE
if (!m_impl)
{
NazaraError("Skeleton not created");
return nullptr;
}
#endif
if (!m_impl->jointMapUpdated)
UpdateJointMap();
auto it = m_impl->jointMap.find(jointName);
#if NAZARA_UTILITY_SAFE
if (it == m_impl->jointMap.end())
{
NazaraError("Joint not found");
return nullptr;
}
#endif
return &m_impl->joints[it->second];
}
const NzJoint* NzSkeleton::GetJoint(unsigned int index) const
{
#if NAZARA_UTILITY_SAFE
if (!m_impl)
{
NazaraError("Skeleton not created");
return nullptr;
}
if (index >= m_impl->joints.size())
{
NazaraError("Joint index out of range (" + NzString::Number(index) + " >= " + NzString::Number(m_impl->joints.size()) + ')');
return nullptr;
}
#endif
return &m_impl->joints[index];
}
NzJoint* NzSkeleton::GetJoints()
{
#if NAZARA_UTILITY_SAFE
if (!m_impl)
{
NazaraError("Skeleton not created");
return nullptr;
}
#endif
return &m_impl->joints[0];
}
const NzJoint* NzSkeleton::GetJoints() const
{
#if NAZARA_UTILITY_SAFE
if (!m_impl)
{
NazaraError("Skeleton not created");
return nullptr;
}
#endif
return &m_impl->joints[0];
}
unsigned int NzSkeleton::GetJointCount() const
{
#if NAZARA_UTILITY_SAFE
if (!m_impl)
{
NazaraError("Skeleton not created");
return 0;
}
#endif
return m_impl->joints.size();
}
int NzSkeleton::GetJointIndex(const NzString& jointName) const
{
#if NAZARA_UTILITY_SAFE
if (!m_impl)
{
NazaraError("Skeleton not created");
return -1;
}
#endif
if (!m_impl->jointMapUpdated)
UpdateJointMap();
auto it = m_impl->jointMap.find(jointName);
#if NAZARA_UTILITY_SAFE
if (it == m_impl->jointMap.end())
{
NazaraError("Joint not found");
return -1;
}
#endif
return it->second;
}
void NzSkeleton::Interpolate(const NzSkeleton& skeletonA, const NzSkeleton& skeletonB, float interpolation)
{
#if NAZARA_UTILITY_SAFE
if (!m_impl)
{
NazaraError("Skeleton not created");
return;
}
if (!skeletonA.IsValid())
{
NazaraError("Skeleton A is invalid");
return;
}
if (!skeletonB.IsValid())
{
NazaraError("Skeleton B is invalid");
return;
}
if (skeletonA.GetJointCount() != skeletonB.GetJointCount() || m_impl->joints.size() != skeletonA.GetJointCount())
{
NazaraError("Skeletons must have the same joint count");
return;
}
#endif
NzJoint* jointsA = &skeletonA.m_impl->joints[0];
NzJoint* jointsB = &skeletonB.m_impl->joints[0];
for (unsigned int i = 0; i < m_impl->joints.size(); ++i)
m_impl->joints[i].Interpolate(jointsA[i], jointsB[i], interpolation);
m_impl->aabbUpdated = false;
}
void NzSkeleton::Interpolate(const NzSkeleton& skeletonA, const NzSkeleton& skeletonB, float interpolation, unsigned int* indices, unsigned int indiceCount)
{
#if NAZARA_UTILITY_SAFE
if (!m_impl)
{
NazaraError("Skeleton not created");
return;
}
if (!skeletonA.IsValid())
{
NazaraError("Skeleton A is invalid");
return;
}
if (!skeletonB.IsValid())
{
NazaraError("Skeleton B is invalid");
return;
}
if (skeletonA.GetJointCount() != skeletonB.GetJointCount() || m_impl->joints.size() != skeletonA.GetJointCount())
{
NazaraError("Skeletons must have the same joint count");
return;
}
#endif
const NzJoint* jointsA = &skeletonA.m_impl->joints[0];
const NzJoint* jointsB = &skeletonB.m_impl->joints[0];
for (unsigned int i = 0; i < indiceCount; ++i)
{
unsigned int index = indices[i];
#if NAZARA_UTILITY_SAFE
if (index >= m_impl->joints.size())
{
NazaraError("Index #" + NzString::Number(i) + " out of range (" + NzString::Number(index) + " >= " + NzString::Number(m_impl->joints.size()) + ')');
return;
}
#endif
m_impl->joints[index].Interpolate(jointsA[index], jointsB[index], interpolation);
}
m_impl->aabbUpdated = false;
}
bool NzSkeleton::IsValid() const
{
return m_impl != nullptr;
}
NzSkeleton& NzSkeleton::operator=(const NzSkeleton& skeleton)
{
Destroy();
if (skeleton.m_impl)
{
m_impl = new NzSkeletonImpl;
m_impl->jointMap = skeleton.m_impl->jointMap;
m_impl->jointMapUpdated = skeleton.m_impl->jointMapUpdated;
m_impl->joints = skeleton.m_impl->joints;
// Code crade mais son optimisation demanderait de stocker jointCount*sizeof(unsigned int) en plus
// Ce qui, pour juste une copie qui ne se fera que rarement, ne vaut pas le coup
// L'éternel trade-off mémoire/calculs ..
unsigned int jointCount = skeleton.m_impl->joints.size();
for (unsigned int i = 0; i < jointCount; ++i)
{
const NzNode* parent = skeleton.m_impl->joints[i].GetParent();
if (parent)
{
for (unsigned int j = 0; j < i; ++j) // Le parent se trouve forcément avant nous
{
if (parent == &skeleton.m_impl->joints[j]) // A-t-on trouvé le parent ?
{
m_impl->joints[i].SetParent(m_impl->joints[j]); // Oui, tout ça pour ça
break;
}
}
}
}
}
return *this;
}
void NzSkeleton::InvalidateJointMap()
{
#ifdef NAZARA_DEBUG
if (!m_impl)
{
NazaraError("Invalid skeleton");
return;
}
#endif
m_impl->jointMapUpdated = false;
}
void NzSkeleton::UpdateJointMap() const
{
#ifdef NAZARA_DEBUG
if (!m_impl)
{
NazaraError("Invalid skeleton");
return;
}
#endif
m_impl->jointMap.clear();
for (unsigned int i = 0; i < m_impl->joints.size(); ++i)
{
NzString name = m_impl->joints[i].GetName();
if (!name.IsEmpty())
{
#if NAZARA_UTILITY_SAFE
auto it = m_impl->jointMap.find(name);
if (it != m_impl->jointMap.end())
{
NazaraWarning("Joint name \"" + name + "\" is already present in joint map for joint #" + NzString::Number(it->second));
continue;
}
#endif
m_impl->jointMap[name] = i;
}
}
m_impl->jointMapUpdated = true;
}