41 lines
814 B
C++
41 lines
814 B
C++
// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Lua scripting module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Lua/Debug.hpp>
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namespace Nz
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{
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inline std::size_t LuaInstance::GetMemoryLimit() const
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{
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return m_memoryLimit;
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}
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inline std::size_t LuaInstance::GetMemoryUsage() const
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{
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return m_memoryUsage;
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}
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inline UInt32 LuaInstance::GetTimeLimit() const
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{
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return m_timeLimit;
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}
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inline void LuaInstance::SetMemoryLimit(std::size_t memoryLimit)
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{
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m_memoryLimit = memoryLimit;
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}
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inline void LuaInstance::SetTimeLimit(UInt32 limit)
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{
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m_timeLimit = limit;
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}
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inline void LuaInstance::SetMemoryUsage(std::size_t memoryUsage)
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{
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m_memoryUsage = memoryUsage;
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}
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}
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#include <Nazara/Lua/DebugOff.hpp>
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