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Debug
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Switch from Nz prefix to namespace Nz for linux
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2015-09-27 15:58:49 +02:00 |
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Formats
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Utility/Buffer: Refactor Buffer classes
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2016-12-09 08:56:46 +01:00 |
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Resources/Fonts
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Win32
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Utility: Rework cursors
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2017-01-16 00:32:59 +01:00 |
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X11
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Utility/Window: Fixes compilation for X11, again
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2017-01-19 00:12:50 +01:00 |
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AbstractAtlas.cpp
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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AbstractBuffer.cpp
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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AbstractImage.cpp
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Merge branch 'NDK-Refactor' into NDK
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2015-09-25 23:16:58 +02:00 |
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AbstractTextDrawer.cpp
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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AlgorithmUtility.cpp
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Utility/Algorithm: Fix GenerateBox plane rotation (Fix #114)
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2016-11-14 00:02:01 +01:00 |
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Animation.cpp
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Utility: First code cleaning pass
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2016-09-04 20:39:34 +02:00 |
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Buffer.cpp
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Utility/Buffer: Refactor Buffer classes
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2016-12-09 08:56:46 +01:00 |
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Cursor.cpp
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Utility: Rework cursors
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2017-01-16 00:32:59 +01:00 |
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Font.cpp
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Fix a shitload of warnings in 64 bits mode
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2016-06-13 21:09:55 +02:00 |
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FontData.cpp
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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GuillotineImageAtlas.cpp
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Fix a shitload of warnings in 64 bits mode
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2016-06-13 21:09:55 +02:00 |
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Icon.cpp
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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Image.cpp
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Utility/Image: Add HasAlpha() method
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2016-11-18 01:15:58 +01:00 |
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IndexBuffer.cpp
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Utility/Buffer: Refactor Buffer classes
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2016-12-09 08:56:46 +01:00 |
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IndexMapper.cpp
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Utility/IndexMapper: Makes it work without index buffers (sequential mode)
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2016-07-08 08:35:36 +02:00 |
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Joint.cpp
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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Keyboard.cpp
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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Mesh.cpp
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Utility/Buffer: Refactor Buffer classes
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2016-12-09 08:56:46 +01:00 |
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Mouse.cpp
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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Node.cpp
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Merge branch 'NDK-Refactor' into NDK
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2015-09-25 23:16:58 +02:00 |
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PixelFormat.cpp
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Utility/PixelFormat: Fix RGB32 and RGBA32 formats (Fix #80)
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2016-10-07 19:17:07 +02:00 |
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SimpleTextDrawer.cpp
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Utility/SimpleTextDrawer: Fix handling of whitespace glyphs
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2016-12-03 00:37:02 +01:00 |
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SkeletalMesh.cpp
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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Skeleton.cpp
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Utility: First code cleaning pass
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2016-09-04 20:39:34 +02:00 |
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SoftwareBuffer.cpp
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Utility/Buffer: Refactor Buffer classes
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2016-12-09 08:56:46 +01:00 |
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StaticMesh.cpp
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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SubMesh.cpp
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Utility: First code cleaning pass
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2016-09-04 20:39:34 +02:00 |
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TriangleIterator.cpp
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Utility: Allow TriangleIterator and VertexMapper to take constant submesh
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2016-07-08 08:36:42 +02:00 |
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Utility.cpp
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Utility: Fix Cursor missing initialization
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2017-01-16 00:41:31 +01:00 |
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VertexBuffer.cpp
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Utility/Buffer: Refactor Buffer classes
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2016-12-09 08:56:46 +01:00 |
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VertexDeclaration.cpp
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Improved declarations
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2016-08-02 13:31:09 +02:00 |
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VertexMapper.cpp
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Utility: Allow TriangleIterator and VertexMapper to take constant submesh
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2016-07-08 08:36:42 +02:00 |
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VideoMode.cpp
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Utility/VideoMode: Make bpp optionnal (defaults to desktop bpp)
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2016-11-08 01:14:04 +01:00 |
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VideoModeImpl.hpp
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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Window.cpp
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Utility: Rework cursors
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2017-01-16 00:32:59 +01:00 |