NazaraEngine/include/Nazara/Renderer/RenderBuffer.hpp

49 lines
1.2 KiB
C++

// Copyright (C) 2013 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_RENDERBUFFER_HPP
#define NAZARA_RENDERBUFFER_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/NonCopyable.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Core/ResourceRef.hpp>
#include <Nazara/Utility/Enums.hpp>
class NzRenderBuffer;
using NzRenderBufferConstRef = NzResourceRef<const NzRenderBuffer>;
using NzRenderBufferRef = NzResourceRef<NzRenderBuffer>;
class NAZARA_API NzRenderBuffer : public NzResource, NzNonCopyable
{
public:
NzRenderBuffer();
~NzRenderBuffer();
bool Create(nzPixelFormat format, unsigned int width, unsigned int height);
void Destroy();
unsigned int GetHeight() const;
nzPixelFormat GetFormat() const;
unsigned int GetWidth() const;
// Fonctions OpenGL
unsigned int GetOpenGLID() const;
bool IsValid() const;
static bool IsSupported();
private:
nzPixelFormat m_pixelFormat;
unsigned int m_height;
unsigned int m_id;
unsigned int m_width;
};
#endif // NAZARA_RENDERBUFFER_HPP