22 lines
502 B
C++
22 lines
502 B
C++
// Copyright (C) 2020 Jérôme Leclercq
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// This file is part of the "Nazara Engine - OpenGL Renderer"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/OpenGLRenderer/OpenGLFramebuffer.hpp>
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#include <Nazara/OpenGLRenderer/Debug.hpp>
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namespace Nz
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{
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inline OpenGLFramebuffer::OpenGLFramebuffer(Type type) :
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m_type(type)
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{
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}
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inline auto OpenGLFramebuffer::GetType() const -> Type
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{
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return m_type;
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}
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}
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#include <Nazara/OpenGLRenderer/DebugOff.hpp>
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