67 lines
2.0 KiB
C++
67 lines
2.0 KiB
C++
// Copyright (C) 2020 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_SKELETALMESH_HPP
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#define NAZARA_SKELETALMESH_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Core/ObjectRef.hpp>
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#include <Nazara/Core/Signal.hpp>
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#include <Nazara/Utility/IndexBuffer.hpp>
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#include <Nazara/Utility/SubMesh.hpp>
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#include <Nazara/Utility/VertexBuffer.hpp>
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namespace Nz
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{
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class SkeletalMesh;
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using SkeletalMeshConstRef = ObjectRef<const SkeletalMesh>;
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using SkeletalMeshRef = ObjectRef<SkeletalMesh>;
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class NAZARA_UTILITY_API SkeletalMesh final : public SubMesh
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{
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public:
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SkeletalMesh(VertexBuffer* vertexBuffer, const IndexBuffer* indexBuffer);
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NAZARA_DEPRECATED("SkeletalMesh constructor taking a mesh is deprecated, submeshes no longer require to be part of a single mesh")
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SkeletalMesh(const Mesh* parent);
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~SkeletalMesh();
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NAZARA_DEPRECATED("SkeletalMesh create/destroy functions are deprecated, please use constructor")
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bool Create(VertexBuffer* vertexBuffer);
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void Destroy();
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const Boxf& GetAABB() const override;
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AnimationType GetAnimationType() const final;
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const IndexBuffer* GetIndexBuffer() const override;
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VertexBuffer* GetVertexBuffer();
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const VertexBuffer* GetVertexBuffer() const;
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std::size_t GetVertexCount() const override;
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bool IsAnimated() const final;
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bool IsValid() const;
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void SetAABB(const Boxf& aabb);
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void SetIndexBuffer(const IndexBuffer* indexBuffer);
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template<typename... Args> static SkeletalMeshRef New(Args&&... args);
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// Signals:
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NazaraSignal(OnSkeletalMeshDestroy, const SkeletalMesh* /*skeletalMesh*/);
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NazaraSignal(OnSkeletalMeshRelease, const SkeletalMesh* /*skeletalMesh*/);
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private:
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Boxf m_aabb;
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IndexBufferConstRef m_indexBuffer;
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VertexBufferRef m_vertexBuffer;
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};
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}
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#include <Nazara/Utility/SkeletalMesh.inl>
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#endif // NAZARA_SKELETALMESH_HPP
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