NazaraEngine/include/Nazara/Renderer/RenderImage.hpp

44 lines
1.1 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_RENDERIMAGE_HPP
#define NAZARA_RENDERIMAGE_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Renderer/Config.hpp>
#include <Nazara/Renderer/Enums.hpp>
#include <functional>
namespace Nz
{
class CommandBuffer;
class CommandBufferBuilder;
class UploadPool;
class NAZARA_RENDERER_API RenderImage
{
public:
virtual ~RenderImage();
virtual void Execute(const std::function<void(CommandBufferBuilder& builder)>& callback, QueueTypeFlags queueTypeFlags) = 0;
virtual UploadPool& GetUploadPool() = 0;
virtual void SubmitCommandBuffer(CommandBuffer* commandBuffer, QueueTypeFlags queueTypeFlags) = 0;
virtual void Present() = 0;
protected:
RenderImage() = default;
RenderImage(const RenderImage&) = delete;
RenderImage(RenderImage&&) = default;
};
}
#include <Nazara/Renderer/RenderImage.inl>
#endif // NAZARA_RENDERIMAGE_HPP