NazaraEngine/src/Nazara/Audio/SoundEmitter.cpp

344 lines
7.2 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Audio module"
// For conditions of distribution and use, see copyright notice in Config.hpp
// http://connect.creativelabs.com/openal/Documentation/OpenAL_Programmers_Guide.pdf
#include <Nazara/Audio/SoundEmitter.hpp>
#include <Nazara/Audio/OpenAL.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Audio/Debug.hpp>
namespace Nz
{
/*!
* \ingroup audio
* \class Nz::SoundEmitter
* \brief Audio class that represents a sound source, that emits sound
*
* \remark Module Audio needs to be initialized to use this class
* \remark This class is abstract
*/
/*!
* \brief Constructs a SoundEmitter object
*/
SoundEmitter::SoundEmitter()
{
alGenSources(1, &m_source);
}
/*!
* \brief Constructs a SoundEmitter object which is a copy of another
*
* \param emitter SoundEmitter to copy
*
* \remark Position and velocity are not copied
*/
SoundEmitter::SoundEmitter(const SoundEmitter& emitter)
{
if (emitter.m_source != InvalidSource)
{
alGenSources(1, &m_source);
SetAttenuation(emitter.GetAttenuation());
SetMinDistance(emitter.GetMinDistance());
SetPitch(emitter.GetPitch());
// No copy for position or velocity
SetVolume(emitter.GetVolume());
}
else
m_source = InvalidSource;
}
/*!
* \brief Constructs a SoundEmitter object by moving another
*
* \param emitter SoundEmitter to move
*
* \remark The moved sound emitter cannot be used after being moved
*/
SoundEmitter::SoundEmitter(SoundEmitter&& emitter) noexcept :
m_source(emitter.m_source)
{
emitter.m_source = InvalidSource;
}
/*!
* \brief Destructs the object
*/
SoundEmitter::~SoundEmitter()
{
if (m_source != InvalidSource)
alDeleteSources(1, &m_source);
}
/*!
* \brief Enables spatialization
*
* \param spatialization True if spatialization is enabled
*/
void SoundEmitter::EnableSpatialization(bool spatialization)
{
NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
alSourcei(m_source, AL_SOURCE_RELATIVE, !spatialization);
}
/*!
* \brief Gets the attenuation
* \return Amount that your sound will drop off as by the inverse square law
*/
float SoundEmitter::GetAttenuation() const
{
NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
ALfloat attenuation;
alGetSourcef(m_source, AL_ROLLOFF_FACTOR, &attenuation);
return attenuation;
}
/*!
* \brief Gets the minimum distance to hear
* \return Distance to begin to hear
*/
float SoundEmitter::GetMinDistance() const
{
NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
ALfloat distance;
alGetSourcef(m_source, AL_REFERENCE_DISTANCE, &distance);
return distance;
}
/*!
* \brief Gets the pitch
* \return Pitch of the sound
*/
float SoundEmitter::GetPitch() const
{
NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
ALfloat pitch;
alGetSourcef(m_source, AL_PITCH, &pitch);
return pitch;
}
/*!
* \brief Gets the position of the emitter
* \return Position of the sound
*/
Vector3f SoundEmitter::GetPosition() const
{
NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
Vector3f position;
alGetSourcefv(m_source, AL_POSITION, &position.x);
return position;
}
/*!
* \brief Gets the velocity of the emitter
* \return Velocity of the sound
*/
Vector3f SoundEmitter::GetVelocity() const
{
NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
Vector3f velocity;
alGetSourcefv(m_source, AL_VELOCITY, &velocity.x);
return velocity;
}
/*!
* \brief Gets the volume of the emitter
* \param volume Float between [0, inf) with 100.f being the default
*/
float SoundEmitter::GetVolume() const
{
NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
ALfloat gain;
alGetSourcef(m_source, AL_GAIN, &gain);
return gain * 100.f;
}
/*!
* \brief Checks whether the sound emitter has spatialization enabled
* \return true if it the case
*/
bool SoundEmitter::IsSpatialized() const
{
NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
ALint relative;
alGetSourcei(m_source, AL_SOURCE_RELATIVE, &relative);
return relative == AL_FALSE;
}
/*!
* \brief Sets the attenuation
*
* \param attenuation Amount that your sound will drop off as by the inverse square law
*/
void SoundEmitter::SetAttenuation(float attenuation)
{
NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
alSourcef(m_source, AL_ROLLOFF_FACTOR, attenuation);
}
/*!
* \brief Sets the minimum distance to hear
*
* \param minDistance to begin to hear
*/
void SoundEmitter::SetMinDistance(float minDistance)
{
NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
alSourcef(m_source, AL_REFERENCE_DISTANCE, minDistance);
}
/*!
* \brief Sets the pitch
*
* \param pitch of the sound
*/
void SoundEmitter::SetPitch(float pitch)
{
NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
alSourcef(m_source, AL_PITCH, pitch);
}
/*!
* \brief Sets the position of the emitter
*
* \param position Position of the sound
*/
void SoundEmitter::SetPosition(const Vector3f& position)
{
NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
alSourcefv(m_source, AL_POSITION, &position.x);
}
/*!
* \brief Sets the position of the emitter
*
* \param position Position of the sound with (x, y, z)
*/
void SoundEmitter::SetPosition(float x, float y, float z)
{
NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
alSource3f(m_source, AL_POSITION, x, y, z);
}
/*!
* \brief Sets the velocity of the emitter
*
* \param velocity Velocity of the sound
*/
void SoundEmitter::SetVelocity(const Vector3f& velocity)
{
NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
alSourcefv(m_source, AL_VELOCITY, &velocity.x);
}
/*!
* \brief Sets the velocity of the emitter
*
* \param velocity Velocity with (velX, velY, velZ)
*/
void SoundEmitter::SetVelocity(float velX, float velY, float velZ)
{
NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
alSource3f(m_source, AL_VELOCITY, velX, velY, velZ);
}
/*!
* \brief Sets the volume of the emitter
*
* \param volume Float between [0, inf) with 100.f being the default
*/
void SoundEmitter::SetVolume(float volume)
{
NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
alSourcef(m_source, AL_GAIN, volume * 0.01f);
}
/*!
* \brief Assign a sound emitter by moving it
*
* \param emitter SoundEmitter to move
*
* \return *this
*/
SoundEmitter& SoundEmitter::operator=(SoundEmitter&& emitter) noexcept
{
std::swap(m_source, emitter.m_source);
return *this;
}
/*!
* \brief Gets the status of the sound emitter
* \return Enumeration of type SoundStatus (Playing, Stopped, ...)
*/
SoundStatus SoundEmitter::GetInternalStatus() const
{
NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
ALint state;
alGetSourcei(m_source, AL_SOURCE_STATE, &state);
switch (state)
{
case AL_INITIAL:
case AL_STOPPED:
return SoundStatus_Stopped;
case AL_PAUSED:
return SoundStatus_Paused;
case AL_PLAYING:
return SoundStatus_Playing;
default:
NazaraInternalError("Source state unrecognized");
}
return SoundStatus_Stopped;
}
}