NazaraEngine/include/Nazara/Shader/ShaderAstVisitor.hpp

47 lines
1.7 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Shader generator"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_SHADERASTVISITOR_HPP
#define NAZARA_SHADERASTVISITOR_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Shader/Config.hpp>
#include <Nazara/Shader/ShaderNodes.hpp>
namespace Nz
{
class NAZARA_SHADER_API ShaderAstVisitor
{
public:
ShaderAstVisitor() = default;
ShaderAstVisitor(const ShaderAstVisitor&) = delete;
ShaderAstVisitor(ShaderAstVisitor&&) = delete;
virtual ~ShaderAstVisitor();
void Visit(const ShaderNodes::NodePtr& node);
virtual void Visit(ShaderNodes::AccessMember& node) = 0;
virtual void Visit(ShaderNodes::AssignOp& node) = 0;
virtual void Visit(ShaderNodes::BinaryOp& node) = 0;
virtual void Visit(ShaderNodes::Branch& node) = 0;
virtual void Visit(ShaderNodes::Cast& node) = 0;
virtual void Visit(ShaderNodes::ConditionalExpression& node) = 0;
virtual void Visit(ShaderNodes::ConditionalStatement& node) = 0;
virtual void Visit(ShaderNodes::Constant& node) = 0;
virtual void Visit(ShaderNodes::DeclareVariable& node) = 0;
virtual void Visit(ShaderNodes::ExpressionStatement& node) = 0;
virtual void Visit(ShaderNodes::Identifier& node) = 0;
virtual void Visit(ShaderNodes::IntrinsicCall& node) = 0;
virtual void Visit(ShaderNodes::Sample2D& node) = 0;
virtual void Visit(ShaderNodes::StatementBlock& node) = 0;
virtual void Visit(ShaderNodes::SwizzleOp& node) = 0;
ShaderAstVisitor& operator=(const ShaderAstVisitor&) = delete;
ShaderAstVisitor& operator=(ShaderAstVisitor&&) = delete;
};
}
#endif