NazaraEngine/include/Nazara/Graphics/LinearSlicedSprite.hpp

92 lines
3.0 KiB
C++

// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_GRAPHICS_LINEARSLICEDSPRITE_HPP
#define NAZARA_GRAPHICS_LINEARSLICEDSPRITE_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Graphics/Config.hpp>
#include <Nazara/Graphics/InstancedRenderable.hpp>
#include <Nazara/Renderer/RenderPipeline.hpp>
#include <Nazara/Utility/VertexDeclaration.hpp>
#include <Nazara/Utility/VertexStruct.hpp>
#include <array>
namespace Nz
{
class NAZARA_GRAPHICS_API LinearSlicedSprite : public InstancedRenderable
{
public:
enum class Orientation;
struct Section;
LinearSlicedSprite(std::shared_ptr<Material> material, Orientation orientation);
LinearSlicedSprite(const LinearSlicedSprite&) = delete;
LinearSlicedSprite(LinearSlicedSprite&&) noexcept = default;
~LinearSlicedSprite() = default;
inline void AddSection(float size, float textureCoord);
void BuildElement(std::size_t passIndex, const WorldInstance& worldInstance, std::vector<std::unique_ptr<RenderElement>>& elements, const Recti& scissorBox) const override;
inline void Clear();
inline const Color& GetColor() const;
const std::shared_ptr<Material>& GetMaterial(std::size_t i = 0) const override;
std::size_t GetMaterialCount() const override;
inline Orientation GetOrientation() const;
inline const Section& GetSection(std::size_t sectionIndex) const;
std::size_t GetSectionCount() const;
inline const Rectf& GetTextureCoords() const;
Vector3ui GetTextureSize() const;
inline void RemoveSection(std::size_t sectionIndex);
inline void SetColor(const Color& color);
inline void SetMaterial(std::shared_ptr<Material> material);
inline void SetSection(std::size_t sectionIndex, float size, float textureCoord);
inline void SetSectionSize(std::size_t sectionIndex, float size);
inline void SetSectionTextureCoord(std::size_t sectionIndex, float textureCoord);
inline void SetSize(const Vector2f& size);
inline void SetTextureCoords(const Rectf& textureCoords);
inline void SetTextureRect(const Rectf& textureRect);
LinearSlicedSprite& operator=(const LinearSlicedSprite&) = delete;
LinearSlicedSprite& operator=(LinearSlicedSprite&&) noexcept = default;
enum class Orientation
{
Horizontal,
Vertical
};
struct Section
{
float size;
float textureCoord;
};
static constexpr std::size_t MaxSection = 5;
private:
void UpdateVertices();
std::array<Section, MaxSection> m_sections;
std::array<VertexStruct_XYZ_Color_UV, 4 * MaxSection> m_vertices;
std::shared_ptr<Material> m_material;
std::size_t m_sectionCount;
std::size_t m_spriteCount;
Color m_color;
Orientation m_orientation;
Rectf m_textureCoords;
Vector2f m_size;
};
}
#include <Nazara/Graphics/LinearSlicedSprite.inl>
#endif // NAZARA_GRAPHICS_LINEARSLICEDSPRITE_HPP