26 lines
822 B
C++
26 lines
822 B
C++
#include <Nazara/Graphics/SkyboxBackground.hpp>
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#include <Catch/catch.hpp>
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SCENARIO("SkyboxBackground", "[GRAPHICS][SKYBOXBACKGROUND]")
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{
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GIVEN("A skybox background with a loaded image")
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{
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Nz::TextureRef textureRef = Nz::Texture::New();
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textureRef->LoadCubemapFromFile("resources/Engine/Graphics/skybox.png");
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Nz::SkyboxBackgroundRef skyboxBackgroundRef = Nz::SkyboxBackground::New(textureRef);
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WHEN("We assign it parameters")
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{
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skyboxBackgroundRef->SetMovementOffset(Nz::Vector3f::Unit());
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skyboxBackgroundRef->SetMovementScale(1.f);
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THEN("We can get it")
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{
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REQUIRE(skyboxBackgroundRef->GetMovementOffset() == Nz::Vector3f::Unit());
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REQUIRE(skyboxBackgroundRef->GetMovementScale() == Approx(1.f));
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REQUIRE(skyboxBackgroundRef->GetTexture().Get() == textureRef.Get());
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}
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}
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}
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}
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