NazaraEngine/SDK/src/NDK/LuaBinding_Utility.cpp

327 lines
12 KiB
C++

// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
#include <NDK/LuaBinding.hpp>
#include <NDK/LuaAPI.hpp>
namespace Ndk
{
/*!
* \brief Binds Utility module to Lua
*/
void LuaBinding::BindUtility()
{
/*********************************** Nz::AbstractImage **********************************/
abstractImage.BindMethod("GetBytesPerPixel", &Nz::AbstractImage::GetBytesPerPixel);
abstractImage.BindMethod("GetDepth", &Nz::AbstractImage::GetDepth, static_cast<Nz::UInt8>(0));
abstractImage.BindMethod("GetFormat", &Nz::AbstractImage::GetFormat);
abstractImage.BindMethod("GetHeight", &Nz::AbstractImage::GetHeight, static_cast<Nz::UInt8>(0));
abstractImage.BindMethod("GetLevelCount", &Nz::AbstractImage::GetLevelCount);
abstractImage.BindMethod("GetMaxLevel", &Nz::AbstractImage::GetMaxLevel);
abstractImage.BindMethod("GetSize", &Nz::AbstractImage::GetSize, static_cast<Nz::UInt8>(0));
abstractImage.BindMethod("GetType", &Nz::AbstractImage::GetType);
abstractImage.BindMethod("GetWidth", &Nz::AbstractImage::GetWidth, static_cast<Nz::UInt8>(0));
abstractImage.BindMethod("IsCompressed", &Nz::AbstractImage::IsCompressed);
abstractImage.BindMethod("IsCubemap", &Nz::AbstractImage::IsCubemap);
abstractImage.BindMethod("GetMemoryUsage", [] (Nz::LuaInstance& lua, Nz::AbstractImage* abstractImage) -> int
{
unsigned int argCount = std::min(lua.GetStackTop(), 1U);
switch (argCount)
{
case 0:
return lua.Push(abstractImage->GetMemoryUsage());
case 1:
{
int index = 1;
Nz::UInt8 level(lua.Check<Nz::UInt8>(&index));
return lua.Push(abstractImage->GetMemoryUsage(level));
}
}
lua.Error("No matching overload for method GetMemoryUsage");
return 0;
});
abstractImage.BindMethod("Update", [] (Nz::LuaInstance& lua, Nz::AbstractImage* abstractImage) -> int
{
unsigned int argCount = std::min(lua.GetStackTop(), 6U);
int argIndex = 1;
std::size_t bufferSize = 0;
const Nz::UInt8* pixels = reinterpret_cast<const Nz::UInt8*>(lua.CheckString(argIndex++, &bufferSize));
if (argCount < 2 || lua.IsOfType(2, Nz::LuaType_Number))
{
// bool Update(const UInt8* pixels, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0)
unsigned int srcWidth = lua.Check<unsigned int>(&argIndex, 0);
unsigned int srcHeight = lua.Check<unsigned int>(&argIndex, 0);
Nz::UInt8 level = lua.Check<Nz::UInt8>(&argIndex, 0);
///TODO: Buffer checks (Nz::ByteBufferView ?)
return lua.Push(abstractImage->Update(pixels, srcWidth, srcHeight, level));
}
/* Disabled until Box and Rect have been ported
else if (lua.IsOfType(2, "Box"))
{
// bool Update(const UInt8* pixels, const Boxui& box, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0)
Nz::Boxui box = lua.Check<Nz::Boxui>(&argIndex);
unsigned int srcWidth = lua.Check<unsigned int>(&argIndex, 0);
unsigned int srcHeight = lua.Check<unsigned int>(&argIndex, 0);
Nz::UInt8 level = lua.Check<Nz::UInt8>(&argIndex, 0);
///TODO: Buffer checks (Nz::ByteBufferView ?)
return lua.Push(abstractImage->Update(pixels, srcWidth, srcHeight, level));
}
else if (lua.IsOfType(2, "Rect"))
{
// bool Update(const UInt8* pixels, const Rectui& rect, unsigned int z = 0, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0)
Nz::Rectui box = lua.Check<Nz::Rectui>(&argIndex);
unsigned int srcWidth = lua.Check<unsigned int>(&argIndex, 0);
unsigned int srcHeight = lua.Check<unsigned int>(&argIndex, 0);
Nz::UInt8 level = lua.Check<Nz::UInt8>(&argIndex, 0);
///TODO: Buffer checks (Nz::ByteBufferView ?)
return lua.Push(abstractImage->Update(pixels, srcWidth, srcHeight, level));
}*/
lua.Error("No matching overload for method Update");
return 0;
});
/*********************************** Nz::Font **********************************/
fontClass.SetConstructor([] (Nz::LuaInstance& lua, Nz::FontRef* font)
{
Nz::PlacementNew(font, Nz::Font::New());
return true;
});
fontClass.BindMethod("ClearGlyphCache", &Nz::Font::ClearGlyphCache);
fontClass.BindMethod("ClearKerningCache", &Nz::Font::ClearKerningCache);
fontClass.BindMethod("ClearSizeInfoCache", &Nz::Font::ClearSizeInfoCache);
fontClass.BindMethod("Destroy", &Nz::Font::Destroy);
fontClass.BindMethod("GetCachedGlyphCount", [] (Nz::LuaInstance& lua, Nz::FontRef& instance) -> int
{
unsigned int argCount = std::min(lua.GetStackTop(), 2U);
int argIndex = 1;
switch (argCount)
{
case 0:
lua.Push(instance->GetCachedGlyphCount());
return 1;
case 2:
{
unsigned int characterSize = lua.Check<unsigned int>(&argIndex);
Nz::UInt32 style = lua.Check<Nz::UInt32>(&argIndex);
lua.Push(instance->GetCachedGlyphCount(characterSize, style));
return 1;
}
}
lua.Error("No matching overload for method GetCachedGlyphCount");
return 0;
});
fontClass.BindMethod("GetFamilyName", &Nz::Font::GetFamilyName);
fontClass.BindMethod("GetKerning", &Nz::Font::GetKerning);
fontClass.BindMethod("GetGlyphBorder", &Nz::Font::GetGlyphBorder);
fontClass.BindMethod("GetMinimumStepSize", &Nz::Font::GetMinimumStepSize);
fontClass.BindMethod("GetSizeInfo", &Nz::Font::GetSizeInfo);
fontClass.BindMethod("GetStyleName", &Nz::Font::GetStyleName);
fontClass.BindMethod("IsValid", &Nz::Font::IsValid);
fontClass.BindMethod("Precache", (bool(Nz::Font::*)(unsigned int, Nz::UInt32, const Nz::String&) const) &Nz::Font::Precache);
fontClass.BindMethod("OpenFromFile", &Nz::Font::OpenFromFile, Nz::FontParams());
fontClass.BindMethod("SetGlyphBorder", &Nz::Font::SetGlyphBorder);
fontClass.BindMethod("SetMinimumStepSize", &Nz::Font::SetMinimumStepSize);
fontClass.BindStaticMethod("GetDefault", &Nz::Font::GetDefault);
fontClass.BindStaticMethod("GetDefaultGlyphBorder", &Nz::Font::GetDefaultGlyphBorder);
fontClass.BindStaticMethod("GetDefaultMinimumStepSize", &Nz::Font::GetDefaultMinimumStepSize);
fontClass.BindStaticMethod("SetDefaultGlyphBorder", &Nz::Font::SetDefaultGlyphBorder);
fontClass.BindStaticMethod("SetDefaultMinimumStepSize", &Nz::Font::SetDefaultMinimumStepSize);
/*********************************** Nz::Node **********************************/
nodeClass.BindMethod("GetBackward", &Nz::Node::GetBackward);
//nodeClass.SetMethod("GetChilds", &Nz::Node::GetChilds);
nodeClass.BindMethod("GetDown", &Nz::Node::GetDown);
nodeClass.BindMethod("GetForward", &Nz::Node::GetForward);
nodeClass.BindMethod("GetInheritPosition", &Nz::Node::GetInheritPosition);
nodeClass.BindMethod("GetInheritRotation", &Nz::Node::GetInheritRotation);
nodeClass.BindMethod("GetInheritScale", &Nz::Node::GetInheritScale);
nodeClass.BindMethod("GetInitialPosition", &Nz::Node::GetInitialPosition);
//nodeClass.SetMethod("GetInitialRotation", &Nz::Node::GetInitialRotation);
nodeClass.BindMethod("GetInitialScale", &Nz::Node::GetInitialScale);
nodeClass.BindMethod("GetLeft", &Nz::Node::GetLeft);
nodeClass.BindMethod("GetNodeType", &Nz::Node::GetNodeType);
//nodeClass.SetMethod("GetParent", &Nz::Node::GetParent);
nodeClass.BindMethod("GetPosition", &Nz::Node::GetPosition, Nz::CoordSys_Global);
nodeClass.BindMethod("GetRight", &Nz::Node::GetRight);
//nodeClass.SetMethod("GetRotation", &Nz::Node::GetRotation, Nz::CoordSys_Global);
nodeClass.BindMethod("GetScale", &Nz::Node::GetScale, Nz::CoordSys_Global);
//nodeClass.SetMethod("GetTransformMatrix", &Nz::Node::GetTransformMatrix);
nodeClass.BindMethod("GetUp", &Nz::Node::GetUp);
nodeClass.BindMethod("HasChilds", &Nz::Node::HasChilds);
nodeClass.BindMethod("GetBackward", &Nz::Node::GetBackward);
nodeClass.BindMethod("GetDown", &Nz::Node::GetDown);
nodeClass.BindMethod("GetForward", &Nz::Node::GetForward);
nodeClass.BindMethod("GetInheritPosition", &Nz::Node::GetInheritPosition);
nodeClass.BindMethod("GetInheritRotation", &Nz::Node::GetInheritRotation);
nodeClass.BindMethod("GetInheritScale", &Nz::Node::GetInheritScale);
nodeClass.BindMethod("GetInitialPosition", &Nz::Node::GetInitialPosition);
nodeClass.BindMethod("GetInitialRotation", &Nz::Node::GetInitialRotation);
nodeClass.BindMethod("GetInitialScale", &Nz::Node::GetInitialScale);
nodeClass.BindMethod("GetLeft", &Nz::Node::GetLeft);
nodeClass.BindMethod("GetNodeType", &Nz::Node::GetNodeType);
nodeClass.BindMethod("GetPosition", &Nz::Node::GetPosition, Nz::CoordSys_Global);
nodeClass.BindMethod("GetRight", &Nz::Node::GetRight);
nodeClass.BindMethod("GetRotation", &Nz::Node::GetRotation, Nz::CoordSys_Global);
nodeClass.BindMethod("GetScale", &Nz::Node::GetScale, Nz::CoordSys_Global);
nodeClass.BindMethod("GetUp", &Nz::Node::GetUp);
nodeClass.BindMethod("SetInitialPosition", (void(Nz::Node::*)(const Nz::Vector3f&)) &Nz::Node::SetInitialPosition);
nodeClass.BindMethod("SetInitialRotation", (void(Nz::Node::*)(const Nz::Quaternionf&)) &Nz::Node::SetInitialRotation);
nodeClass.BindMethod("SetPosition", (void(Nz::Node::*)(const Nz::Vector3f&, Nz::CoordSys)) &Nz::Node::SetPosition, Nz::CoordSys_Local);
nodeClass.BindMethod("SetRotation", (void(Nz::Node::*)(const Nz::Quaternionf&, Nz::CoordSys)) &Nz::Node::SetRotation, Nz::CoordSys_Local);
nodeClass.BindMethod("Move", [] (Nz::LuaInstance& lua, Nz::Node& node) -> int
{
int argIndex = 1;
Nz::Vector3f offset = lua.Check<Nz::Vector3f>(&argIndex);
Nz::CoordSys coordSys = lua.Check<Nz::CoordSys>(&argIndex, Nz::CoordSys_Local);
node.Move(offset, coordSys);
return 0;
});
nodeClass.BindMethod("Rotate", [] (Nz::LuaInstance& lua, Nz::Node& node) -> int
{
int argIndex = 1;
Nz::Quaternionf rotation = lua.Check<Nz::Quaternionf>(&argIndex);
Nz::CoordSys coordSys = lua.Check<Nz::CoordSys>(&argIndex, Nz::CoordSys_Local);
node.Rotate(rotation, coordSys);
return 0;
});
nodeClass.BindMethod("Scale", [] (Nz::LuaInstance& lua, Nz::Node& node) -> int
{
unsigned int argCount = std::min(lua.GetStackTop(), 4U);
int argIndex = 1;
switch (argCount)
{
case 1:
{
if (lua.IsOfType(argIndex, Nz::LuaType_Number))
node.Scale(lua.Check<float>(&argIndex));
else
node.Scale(lua.Check<Nz::Vector3f>(&argIndex));
return 0;
}
case 3:
node.Scale(lua.Check<Nz::Vector3f>(&argIndex));
return 0;
}
lua.Error("No matching overload for method Scale");
return 0;
});
nodeClass.BindMethod("SetScale", [] (Nz::LuaInstance& lua, Nz::Node& node) -> int
{
unsigned int argCount = std::min(lua.GetStackTop(), 4U);
int argIndex = 1;
switch (argCount)
{
case 1:
case 2:
{
if (lua.IsOfType(argIndex, Nz::LuaType_Number))
{
float scale = lua.Check<float>(&argIndex);
Nz::CoordSys coordSys = lua.Check<Nz::CoordSys>(&argIndex, Nz::CoordSys_Local);
node.SetScale(scale, coordSys);
}
else
node.SetScale(lua.Check<Nz::Vector3f>(&argIndex));
return 0;
}
case 3:
case 4:
{
Nz::Vector3f scale = lua.Check<Nz::Vector3f>(&argIndex);
Nz::CoordSys coordSys = lua.Check<Nz::CoordSys>(&argIndex, Nz::CoordSys_Local);
node.SetScale(scale, coordSys);
return 0;
}
}
lua.Error("No matching overload for method SetScale");
return 0;
});
nodeClass.BindMethod("SetInitialScale", [] (Nz::LuaInstance& lua, Nz::Node& node) -> int
{
unsigned int argCount = std::min(lua.GetStackTop(), 4U);
int argIndex = 1;
switch (argCount)
{
case 1:
{
if (lua.IsOfType(argIndex, Nz::LuaType_Number))
node.SetInitialScale(lua.Check<float>(&argIndex));
else
node.SetInitialScale(lua.Check<Nz::Vector2f>(&argIndex));
return 0;
}
case 2:
case 3:
node.SetInitialScale(lua.Check<Nz::Vector3f>(&argIndex));
return 0;
}
lua.Error("No matching overload for method SetInitialScale");
return 0;
});
}
/*!
* \brief Registers the classes that will be used by the Lua instance
*
* \param instance Lua instance that will interact with the Utility classes
*/
void LuaBinding::RegisterUtility(Nz::LuaInstance& instance)
{
abstractImage.Register(instance);
fontClass.Register(instance);
nodeClass.Register(instance);
}
}